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Aliens Vs predator 2010 PC .asr

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OrangeC
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Aliens Vs predator 2010 PC .asr

Post by OrangeC » Thu Feb 18, 2010 10:08 pm

http://www.megaupload.com/?d=QIJN1PU0

Here is an asr cut from the new avp game. main original file is 800mb or more.



thanks.
Last edited by OrangeC on Sat Apr 17, 2010 3:57 pm, edited 1 time in total.

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Re: Aleins Vs predator 2010 PC .asr

Post by jackpack » Fri Feb 19, 2010 12:53 am

bump, i was gona add this thread but you beat me to it :p

there a guy at garrysmod that extracting with 3dripper, i hate that prog so hopefully there something better hear.

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Re: Aleins Vs predator 2010 PC .asr

Post by OrangeC » Fri Feb 19, 2010 1:18 am

The archive contains soundstreams, not 3d files.

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Re: Aleins Vs predator 2010 PC .asr

Post by jackpack » Fri Feb 19, 2010 1:42 am

kk sorry.

you know anyway of extracting meshes without 3dripper?

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Re: Aleins Vs predator 2010 PC .asr

Post by OrangeC » Fri Feb 19, 2010 1:47 am

no, i only do sounds.

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Re: Aleins Vs predator 2010 PC .asr

Post by Maddog » Sun Feb 21, 2010 7:51 pm

Hi there

Aluigi Qbms script V.2 for asura .asr .pc .en works fine with this title for sounds and textures but no 3d models and ini, hdr files in .pc unfortunately.
Link to .pc http://www.megaupload.com/?d=MB9NL5RP
Here is the script:

Code: Select all

# Asura engine (RSCF chunks) (script 0.2)
#  Sniper Elite
#  Rogue Trooper
#  Guard Shield
#  possibly other Rebellion's games
# script for QuickBMS http://aluigi.org/papers.htm#quickbms

get PACK_SIZE asize
getdstring SIGN 8
if SIGN == "AsuraCmp"
    get ZSIZE long
    get SIZE long
    math ZSIZE = PACK_SIZE
    math ZSIZE -= 8
    comtype huffboh
    clog TEMPORARY_FILE 8 ZSIZE SIZE
    open "." TEMPORARY_FILE
    get PACK_SIZE asize
    getdstring SIGN 8
elif SIGN == "AsuraZlb"
    get ZERO long
    get ZSIZE long
    get SIZE long
    savepos OFFSET
    math ZSIZE = PACK_SIZE
    math ZSIZE -= OFFSET
    comtype zlib
    clog TEMPORARY_FILE OFFSET ZSIZE SIZE
    open "." TEMPORARY_FILE
    get PACK_SIZE asize
    getdstring SIGN 8
endif
if SIGN != "Asura   "
    cleanexit
endif

for
    savepos CHUNK_OFFSET
    math TMP = CHUNK_OFFSET
    math TMP += 16
    if TMP >= PACK_SIZE
        cleanexit
    endif
    getdstring CHUNK 4
    get CHUNKSZ long
    get DUMMY long
    get DUMMY long
    if CHUNK == RSCF
        get TYPE long
        get DUMMY long
        get SIZE long
        get NAME string
        math OFFSET = CHUNK_OFFSET
        math OFFSET += CHUNKSZ
        math OFFSET -= SIZE
        log NAME OFFSET SIZE
    #else
        #print "CHUNK %CHUNK% %CHUNK_OFFSET% %CHUNKSZ%"
        #savepos OFFSET
        #math SIZE = CHUNK_OFFSET
        #math SIZE += CHUNKSZ
        #math SIZE -= OFFSET
        #log "" OFFSET SIZE  # comment here if you don't want to extract these useless chunks
    endif
    math CHUNK_OFFSET += CHUNKSZ
    goto CHUNK_OFFSET
next
I would appreciate If anyone can get me 3d models and config files.

Aluigi take a look please.

I will upload short .pc ASAP.
Link : http://www.megaupload.com/?d=MB9NL5RP

Thanks.

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Re: Aleins Vs predator 2010 PC .asr

Post by Maddog » Sun Feb 21, 2010 9:21 pm

Add for post above, more precised ,
3d files and some chunks in dat got extracted but not readable format, either offset is wrong or they are compressed too.

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Re: Aleins Vs predator 2010 PC .asr

Post by jackpack » Sun Feb 21, 2010 11:06 pm

niceone maddog, i got exited there but if the models aint comeing ill need to keep looking :(

hope more ppl can add to this & if i find anything ill let you know ;)

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Re: Aleins Vs predator 2010 PC .asr

Post by OrangeC » Mon Feb 22, 2010 12:24 am

thx for scripty

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Re: Aleins Vs predator 2010 PC .asr

Post by geevious » Mon Feb 22, 2010 11:30 pm

Maddog, you sir are my hero! I was having an extremely hard time finding the simple small sfx sounds. Like the weapons, impacts, footsteps and the sort. The bigger things were easy but the stuff hiding in these pc files was what I was after. Many thanks to you!

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Re: Aleins Vs predator 2010 PC .asr

Post by Maddog » Tue Feb 23, 2010 7:58 pm

All credit goes to Aluigi, he's the the master mind and I'm only the servant. :D
Anyway thank you guys.

Still need him to look at the 3d models and configs.

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Re: Aleins Vs predator 2010 PC .asr

Post by jackpack » Tue Feb 23, 2010 8:37 pm

this guy over at garry's mod was pulling models out of the hat.

he said his buddy was useing 3dripper so i tryied it. it captured everything exept meshes, and all the textures came out black & white, so im still working on it too.

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Re: Aleins Vs predator 2010 PC .asr

Post by OrangeC » Tue Feb 23, 2010 8:44 pm

THis script does not work for me on the file that i posted.

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Re: Aleins Vs predator 2010 PC .asr

Post by Maddog » Tue Feb 23, 2010 9:21 pm

Yes script doesn't work for that .asr, because chunk name is ASTS and our script has only one chunk name RSCF.
Also offset for that .asr is different than offset of chunk RSCF.
Recognized stream after 2E53 offset is WAVE.
See what i can do.

Edit : you can change chunk name and byte number in script as ASTS instead of RSCF but without right offset for extraction, files will not come out.

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Re: Aleins Vs predator 2010 PC .asr

Post by geevious » Tue Feb 23, 2010 11:56 pm

OrangeC wrote:THis script does not work for me on the file that i posted.

DragonUnpacker/Hyperripper worked just fine for me on the all .asr.

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