Coded Arms .bin/.arc file (PSP)

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pietastesgood
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Coded Arms .bin/.arc file (PSP)

Post by pietastesgood » Wed Apr 08, 2009 4:17 pm

The contents of this post was deleted because of possible forum rules violation.

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Re: Coded Arms .bin/.arc file (PSP)

Post by pietastesgood » Tue Apr 14, 2009 5:57 am

Bump. Any of you guys have a chance to look at this one yet?

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Re: Coded Arms .bin/.arc file (PSP)

Post by aluigi » Wed May 06, 2009 4:50 pm

for the bin file there are no problems, the other is more chaotic (at a first look):

Code: Select all

idstring "KSS"
goto 0x30
get INFO_OFFSET long
get INFO_SIZE long

goto 0x40
savepos INFO_OFFSET
for INFO_OFFSET = INFO_OFFSET < INFO_SIZE
    get OFFSET long
    get SIZE long
    get DUMMY long
    get DUMMY long
    savepos INFO_OFFSET

    if OFFSET == 0
        if SIZE == 0
            cleanexit
        endif
    endif

    log "" OFFSET SIZE
next

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Re: Coded Arms .bin/.arc file (PSP)

Post by pietastesgood » Wed May 06, 2009 11:34 pm

Thanks, it's all right, Kataah helped me figure out the archive. I just wanted to rip the audio and it was just PS2 ADPCM, so it's all good. ;)

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Re: Coded Arms .bin/.arc file (PSP)

Post by poofacetherisen » Thu Feb 10, 2011 7:14 pm

Is this alright to bump? Because I would like to rip the models (maybe there's animations too :?: ). I tried pulling some files but they might be missing the footers (they we're corrupt). I also tried Noesis, but it's not a recognized format. Anyone else progress?

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