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Silent Hill:Homecoming pak files?

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demolos
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Re: Silent Hill:Homecoming pak files?

Post by demolos » Thu Nov 19, 2009 11:12 am

if you want the textures and models and sound you can use this tool :D
Scarlet: http://www.richwhitehouse.com/index.php ... hp#prjmp87

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Re: Silent Hill:Homecoming pak files?

Post by onionhead » Tue Dec 08, 2009 7:59 pm

does anyone no how to apply those single colored normal maps extracted from SH5 in 3dsmax or a way to convert them to normal tangent spaced normal map?

help plz?

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MrAdults
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Re: Silent Hill:Homecoming pak files?

Post by MrAdults » Sat Dec 26, 2009 1:52 am

Hey. Those normal maps are already in tangent space. They use a common technique that involves swapping the alpha and red channels, and deriving the z in a pixel shader. Here's an example of how to decode it from the fragment program I wrote for Scarlet:

PARAM mulf = {2.0, 2.0, 2.0};
PARAM subf = {-1.0, -1.0, -1.0};
#(for standard scale+bias normal expansion)
MAD nrml, nrml.wyzx, mulf, subf; #<--notice r-a swizzle
DP4_SAT nrml.z, nrml, nrml; #<--and of course, it's simple to derive z from here

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Re: Silent Hill:Homecoming pak files?

Post by onionhead » Sat Dec 26, 2009 8:12 pm

MrAdults wrote:Hey. Those normal maps are already in tangent space. They use a common technique that involves swapping the alpha and red channels, and deriving the z in a pixel shader. Here's an example of how to decode it from the fragment program I wrote for Scarlet:

PARAM mulf = {2.0, 2.0, 2.0};
PARAM subf = {-1.0, -1.0, -1.0};
#(for standard scale+bias normal expansion)
MAD nrml, nrml.wyzx, mulf, subf; #<--notice r-a swizzle
DP4_SAT nrml.z, nrml, nrml; #<--and of course, it's simple to derive z from here
thanks for the info but i no nothing about scripting. so am i suppose to plug this script in somewhere in max.

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MrAdults
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Re: Silent Hill:Homecoming pak files?

Post by MrAdults » Sun Dec 27, 2009 3:05 pm

This is a Photoshop plugin that will perform the swizzling, z derivation, and re-normalization operations.

http://www.richwhitehouse.com/index.php ... izzler.zip

I don't know if it will work in anything earlier than CS3. I don't have anything for Max either.

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Re: Silent Hill:Homecoming pak files?

Post by onionhead » Mon Dec 28, 2009 4:28 pm

cool this works. thanks

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Re: Silent Hill:Homecoming pak files?

Post by srcs34k » Sat Jan 11, 2014 10:03 pm

Scarlet (RichWhitehouse) is good, but problem is a thousands files, that hell extract by one file...
i dont find option in Scarlet "Extract All Files To..."

how Batch extract PAK? that possible?

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