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Assassins Creed PC .forge files

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MichaelDarkAngel
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Re: Assassins Creed PC .forge files

Post by MichaelDarkAngel » Mon Mar 28, 2011 12:18 am

Not sure why Maki is crashing on a texture, but it definitely does, and does not export the DDS properly.

I can export the texture properly...

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But unfortunately at this time I am not yet ready to release ForgeX for public use.

But if you tell me what textures you need for the Raiden suit and what you used to get the model file, I'll provide the textures.
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Re: Assassins Creed PC .forge files

Post by MichaelDarkAngel » Mon Mar 28, 2011 3:30 am

Well I was slightly wrong. Model files aren't that much different. A slight difference with X, Y, Z, but it still looks halfway decent in 3DSMax...

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Still plugging away...
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Re: Assassins Creed PC .forge files

Post by Tosyk » Mon Mar 28, 2011 5:05 am

MichaelDarkAngel wrote:Well I was slightly wrong. Model files aren't that much different. A slight difference with X, Y, Z, but it still looks halfway decent in 3DSMax...
Hi, where i can download xforge tool?
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Re: Assassins Creed PC .forge files

Post by MichaelDarkAngel » Mon Mar 28, 2011 5:21 am

Tosyk wrote:Hi, where i can download xforge tool?
MichaelDarkAngel wrote:But unfortunately at this time I am not yet ready to release ForgeX for public use.
Sorry. Nowhere... yet...
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Re: Assassins Creed PC .forge files

Post by Tosyk » Mon Mar 28, 2011 5:23 am

MichaelDarkAngel wrote:Sorry. Nowhere... yet...
:) only bad news today, we'll waiting your progress anyway :wink:
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Re: Assassins Creed PC .forge files

Post by salut333 » Mon Mar 28, 2011 12:23 pm

Can someone make a program whick properly exports AC: Brotherhood files and textures?

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Re: Assassins Creed PC .forge files

Post by MichaelDarkAngel » Mon Mar 28, 2011 11:04 pm

salut333 wrote:Can someone make a program whick properly exports AC: Brotherhood files and textures?
Currently textures are no problem. Models are still a little iffy. Any other files in particular?

As soon as I clean up some code and make sure some of the files that I can read with AC1 and POP are the same with AC2 and Brotherhood I may do a beta release.
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Re: Assassins Creed PC .forge files

Post by salut333 » Mon Mar 28, 2011 11:22 pm

MichaelDarkAngel wrote:
salut333 wrote:Can someone make a program whick properly exports AC: Brotherhood files and textures?
Currently textures are no problem. Models are still a little iffy. Any other files in particular?

As soon as I clean up some code and make sure some of the files that I can read with AC1 and POP are the same with AC2 and Brotherhood I may do a beta release.
Thats great news.
BTW, Altair armor i mean most of the models wont export properly...

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Re: Assassins Creed PC .forge files

Post by revelation » Wed Mar 30, 2011 3:48 am

Only have the first game, and still a lot of catch-up work to do at the moment. i'll compare against the other games once i get the chance.

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Once i work out a more reliable way to dump the data, i can hopefully move a bit quicker.....Have only mapped out a few types so far, so i still have a good number of structures to investigate and cross reference.

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Re: Assassins Creed PC .forge files

Post by Tosyk » Wed Mar 30, 2011 5:00 am

revelation wrote:Only have the first game, and still a lot of catch-up work to do at the moment. i'll compare against the other games once i get the chance.

Image

Once i work out a more reliable way to dump the data, i can hopefully move a bit quicker.....Have only mapped out a few types so far, so i still have a good number of structures to investigate and cross reference.
Omg, that is great news, will you support bones and weighting too?
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Re: Assassins Creed PC .forge files

Post by salut333 » Sat Apr 16, 2011 9:33 am

Updates?

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Re: Assassins Creed PC .forge files

Post by quadcoremax » Wed Apr 20, 2011 2:32 pm

Really good work guys ! Thx for your efforts...

If that's succeed, I'll might use your tools to port the skinned meshes to Racer, we now can do a lot with animations & scripting...

Actually, been a pionner in this domain....only for Racer (racer.nl)
I'm brainstorming about bringing something completely new like AC2 BH + GTA....in a huge map !

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Re: Assassins Creed PC .forge files

Post by snowboundmage » Tue May 10, 2011 10:32 am

sooooo......................any support for the brotherhood models yet?(michaeldarkangel)
Bring on the xforge who cares if it is beta, it looks awesome

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Re: Assassins Creed PC .forge files

Post by Herdell » Fri May 13, 2011 6:28 pm

I wanna translate AC2. Anyway to do this?

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Re: Assassins Creed PC .forge files

Post by snowboundmage » Sun May 15, 2011 1:36 pm

any support for lucy(maki) with brotherhood textures yet?

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