

Code: Select all
offzip.exe -a gamedata out_directory
Thank you unpacked. I got such files below I reinforced. How can I unpack each file so that it is in an understandable format like jpg to edit and pack back. Any ideas?ikskoks wrote: ↑Fri Feb 26, 2021 9:50 amAs for gamedata it has many files compressed with ZLIB.
You can get the data with offzip https://aluigi.altervista.org/mytoolz/offzip.zipAs for BOF file, data are not compressed, you can edit text by hex editorCode: Select all
offzip.exe -a gamedata out_directory
or write a simple extractor for this
https://i.imgur.com/HmZFmlX.png
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-r reimport mode that works EXACTLY like in QuickBMS
Thank you very much for your help. When dragging a file onto Rawtex, the texture is automatically converted to dds. As I understand it, in theory, dds can be driven back into vap formatikskoks wrote: ↑Fri Feb 26, 2021 3:00 pmAs for graphics, there is a way to view them in rawtex
https://i.imgur.com/SEziBFz.png
https://i.imgur.com/egZJfGI.png
But to edit them, you would need to know file format of those VAP files and also have a custom tool for that.
As for packing gamedata, you could use reimport mode of offzipSo please read quickbms documentation to know how to use this mode.Code: Select all
-r reimport mode that works EXACTLY like in QuickBMS
As for texts, you have two options here, translate in hex editor or write a custom text exporter and importer.