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The Da Vinci Code - PAK files

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TheGmodNugget
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The Da Vinci Code - PAK files

Post by TheGmodNugget » Fri Feb 12, 2021 3:39 am

I need some help with figuring out how to get these paks decompiled. It runs off of the same engine as Indiana Jones and the Emperor's Tombs. Any help would be appreciated.

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ikskoks
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Re: Da Vinci Code Paks

Post by ikskoks » Fri Feb 12, 2021 9:48 am

Can you upload some samples?

TheGmodNugget
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Re: Da Vinci Code Paks

Post by TheGmodNugget » Sat Feb 13, 2021 1:18 am

This is the first time I've used dropbox so hopefully, I did it correctly. The zip just has 3 paks for one mission.

(EDIT: Link did not work! fixed it!)
https://www.dropbox.com/s/vnm1pa52mlba9 ... e.zip?dl=0

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Re: Da Vinci Code Paks

Post by ikskoks » Tue Feb 16, 2021 12:18 am

I was able to partially figure out this file format and here is the documentation
http://wiki.xentax.com/index.php/Slayer_Engine_PAK

It seems that it is very similar to PAK file from Buffy the Vampire Slayer,
but there are some differences and that's why quickbms script for Buffy doesn't work.
So currently there is no tool to support PAK format from The Da Vinci Code.

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Re: The Da Vinci Code - PAK files

Post by TheGmodNugget » Tue Feb 16, 2021 2:03 am

Is there anyone around who may have a better handle on how to crack it? I don't know if the QBMS guy is still making scripts or if he'd be willing to do it.

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Re: The Da Vinci Code - PAK files

Post by ikskoks » Tue Feb 16, 2021 9:42 am

Is there anyone around who may have a better handle on how to crack it?
I don't know.

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