It runs on Unity, but everything except for audio, video and few other files are saved in .blk files.
They're unity assets files (StreamingAssets) but they're encrypted. Apparently they use a key group for XOR encryption. I have a sample for you guys since I can't figure it out. Also, the first closed beta used different files, being .asb instead of .blk and the encyrption was different.
I got this as a key for the asb but I'm still not able to get in it even with that. I will also attach the .asb
Code: Select all
\x71\x98\xaa\xe6\xce\x1b\x05\x4a\xe9\xff\x45\x21\xc3\x38\x5e\x3c \x0f\xfb\xf5\xbb\xf6\x81\x48\x15\xfa\xd7\x77\x35\x82\x17\xd9\x9d \x56\x28\x2e\xa9\x51\xba\x66\x2f\x22\xdd\xbb\x8a\x3b\xad\x90\x63 \xc6\x64\xfb\xd6\xcf\xa8\xbc\x48\x02\xc3\xbe\x36\xb2\x93\xbc\xd9
asb has 4 data blocks 612 and a 112 byte data block
4 bytes separated by each block need to be ignored
Any help would be appreciated. I can send more files from the game if that can help.
Link to sample files: https://drive.google.com/drive/folders/ ... sp=sharing