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Re: Cethleann - The Koei Swiss Army Knife

Posted: Fri Jul 31, 2020 3:22 pm
by DrDemon
As of right now Ninja Ripping the textures works for me.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Fri Jul 31, 2020 4:16 pm
by DrDemon
MaterialEditor/g1t texure files need to be renamed. Those are the model textures.
I saw FieldEditor4 Textures were renamed.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sat Aug 01, 2020 5:15 am
by mikoamoy
The new build gave me a named ktid files for Fairy Tail with the new -g FairyTail usage
so getting the git pack texture are much easier with the repacking git method, and its easier to preview the models with noesis script.
Thank you Yretenai

Previously I was using Ninjaripper to get the texture, in the end the mask and the texture color are kinda burned up, so I prefer using the extract it manualluy with the git files

Re: Cethleann - The Koei Swiss Army Knife

Posted: Sun Aug 02, 2020 2:54 am
by ngovandang
Image

Theres some unnamed files in Fairy Tail, they should be so or I am missing something?

Re: Cethleann - The Koei Swiss Army Knife

Posted: Mon Aug 03, 2020 9:21 pm
by gep55
Hi, I'm trying to extract some characters from the PS4 version of Nioh. So far, I can successfully get the textures and meshes with the correct UV maps, but I can't work out how to successfully import a character with a skeleton and weights into a 3d program.

I'm quite new to this, so any help given would be deeply appreciated :)

Re: Cethleann - The Koei Swiss Army Knife

Posted: Mon Aug 03, 2020 11:22 pm
by ngovandang
Do we have file list for Niohs yet?

Re: Cethleann - The Koei Swiss Army Knife

Posted: Mon Aug 03, 2020 11:56 pm
by mono24
ngovandang wrote:
Mon Aug 03, 2020 11:22 pm
Do we have file list for Niohs yet?
For PC no, might as well use PS4 files since PC ones are a mess and no current extractor exists that supports it entirely.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Tue Aug 04, 2020 10:24 am
by ngovandang
mono24 wrote:
Mon Aug 03, 2020 11:56 pm
For PC no, might as well use PS4 files since PC ones are a mess and no current extractor exists that supports it entirely.
OMG you are right, this is cool. Doesnt even require Cethleann's tool to extract them XD

Re: Cethleann - The Koei Swiss Army Knife

Posted: Tue Aug 04, 2020 4:17 pm
by mono24
ngovandang wrote:
Tue Aug 04, 2020 10:24 am
...Doesnt even require Cethleann's tool to extract them XD
You still need it to unpack them, assuming you want both model/animations, if not use daemon's tool just for models.

Re: Cethleann - The Koei Swiss Army Knife

Posted: Tue Aug 04, 2020 6:33 pm
by Petrgold
mono24 wrote:
Tue Aug 04, 2020 4:17 pm
ngovandang wrote:
Tue Aug 04, 2020 10:24 am
...Doesnt even require Cethleann's tool to extract them XD
You still need it to unpack them, assuming you want both model/animations, if not use daemon's tool just for models.
Daemon's tool doesn't grab the physics bones correctly unfortunately so make sure the model you're interested in don't use them : viewtopic.php?f=16&t=18042&start=180#p164321