I'm trying to reverse engineer Nitemare 3D, I spent a bit of time examining the SOUND.DAT file and found Creative Sound File and MIDI headers, the problem is I have no idea how to actually read the files from the archive using C++, can anyone help me with this? I also found a program to extract the files but it has no available source code and only works on Windows.
Game files + extractor program
https://drive.google.com/file/d/1v35uyI ... sp=sharing
Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
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Need helping extracting Nitemare 3D game files
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- ultra-n00b
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