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GameOver Games Resource File (.go)

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Nicknine
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GameOver Games Resource File (.go)

Post by Nicknine » Tue Jul 23, 2019 2:49 pm

Games developed by GameOver Games store their assets in GO files, I've mostly figured out the format but the files appear to be compressed. I would like to have this looked at. Here are samples from Arkanoid: The Virtual Isles: https://www77.zippyshare.com/v/O3Sdv034/file.html

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DKDave
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Re: GameOver Games Resource File (.go)

Post by DKDave » Tue Jul 23, 2019 5:16 pm

Your link doesn't work. Can you check it? Thanks.
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Re: GameOver Games Resource File (.go)

Post by Nicknine » Tue Jul 23, 2019 9:18 pm

DKDave wrote:
Tue Jul 23, 2019 5:16 pm
Your link doesn't work. Can you check it? Thanks.
Works on my machine(TM).

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Re: GameOver Games Resource File (.go)

Post by DKDave » Tue Jul 23, 2019 11:45 pm

Ok, thanks. I just get error "403 - Forbidden" every time. Hopefully someone else can see it, or if you could upload it elsewhere? Thanks.
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Re: GameOver Games Resource File (.go)

Post by Nicknine » Wed Jul 24, 2019 7:38 am

DKDave wrote:
Tue Jul 23, 2019 11:45 pm
Ok, thanks. I just get error "403 - Forbidden" every time. Hopefully someone else can see it, or if you could upload it elsewhere? Thanks.
Try MEGA: https://mega.nz/#!vdx3lSqC!x95Zo5SwNiRW ... s4lMINIi-k

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Re: GameOver Games Resource File (.go)

Post by DKDave » Wed Jul 24, 2019 6:42 pm

Thanks. That one worked.

Yes, the files are compressed using ZLIB compression. It should be easy enough to come up with a BMS script, if there isn't one already in existence.
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Re: GameOver Games Resource File (.go)

Post by Nicknine » Wed Jul 24, 2019 7:18 pm

DKDave wrote:
Wed Jul 24, 2019 6:42 pm
Thanks. That one worked.

Yes, the files are compressed using ZLIB compression. It should be easy enough to come up with a BMS script, if there isn't one already in existence.
Thanks, here's a script:

Code: Select all

idstring "GaveOverGames' Resource File"
goto 0x26
get FILES long
goto 0x100
comtype zlib

for i = 0 < FILES
	get NAME_OFF long
	get ZERO long
	get NEXT_OFF long
	get SIZE long
	get ZSIZE long
	
	goto NAME_OFF
	get NAME string
	savepos OFFSET
	
	clog NAME OFFSET ZSIZE SIZE
	goto NEXT_OFF
next i

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