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Re: Battlefield V .cas .cat
Posted: Wed May 29, 2019 1:00 pm
by idchoppers
I was able to extract all chunks and ebx files, but no res due to the error in my previous post. I looked at the BFVdecoder.py and there is no mention to any res... is it really necessary?
Anyway, I tried to decode and nothing happens:
Code: Select all
Python 2.7.6 (default, Nov 10 2013, 19:24:18) [MSC v.1500 32 bit (Intel)] on win32
Type "copyright", "credits" or "license()" for more information.
>>> ================================ RESTART ================================
>>>
XAS1 dll detected.
EASpeex dll detected.
EALayer3 tool detected.
>>>
Any ideas?
Re: Battlefield V .cas .cat
Posted: Fri May 31, 2019 5:41 am
by mono24
What game are you working on though, I am confused, STAR WARS Battlefront II?
The BFV audio script is not working with SWBFII game to decode audio. Assuming that's the game your working on.
Re: Battlefield V .cas .cat
Posted: Fri May 31, 2019 7:03 am
by idchoppers
mono24 wrote: ↑Fri May 31, 2019 5:41 am
What game are you working on though, I am confused, STAR WARS Battlefront II?
The BFV audio script is not working with SWBFII game to decode audio. Assuming that's the game your working on.
Yes, Star Wars Battlefront II. Is there any other script that is working? I had partial luck with this one
https://cdn.discordapp.com/attachments/ ... perFix.rar the script inside the Audio folder decodes 33 WAV files (Titan mode music) out of 18,000 files. Here's how it looks like:
Files inside green rectangles were decoded. Red ones (the vast majority) nothing happened. Any ideas?
Re: Battlefield V .cas .cat
Posted: Fri May 31, 2019 4:46 pm
by mono24
Don't remember where it is exactly,
daemon1 posted it here in his main thread, the audio decoder script, just take one page at a time and see his posts, its in there somewhere:
https://forum.xentax.com/viewtopic.php?f=16&t=17114
good luck
Re: Battlefield V .cas .cat
Posted: Sat Jun 22, 2019 8:24 pm
by Damoclès
You can now easily extract sounds, models with the FrostyEditor.
https://frostytoolsuitedev.gitlab.io/downloads.html
Re: Battlefield V .cas .cat
Posted: Sat Aug 31, 2019 6:10 am
by Fnftab
I read all comments but i need experts help. Will this scrpt works on crkd vr. of bf5. I tried but while extracting chunks it gave some failed process. And i only got chunks folder of around 38 gb.
Re: Battlefield V .cas .cat
Posted: Sat Aug 31, 2019 1:51 pm
by mono24
Fnftab wrote: ↑Sat Aug 31, 2019 6:10 am
while extracting chunks it gave some failed process.
Post a screenshot of the error.
Re: Battlefield V .cas .cat
Posted: Tue Oct 22, 2019 5:53 pm
by hbelouf
I wanted to find out if there are any videos(FMVs) embedded inside?
Re: Battlefield V .cas .cat
Posted: Tue Oct 22, 2019 8:03 pm
by mono24
hbelouf wrote: ↑Tue Oct 22, 2019 5:53 pm
I wanted to find out if there are any videos(FMVs) embedded inside?
Not sure what you mean by embedded, their just inside the
cas/cat archives.
If I remember correctly they should all be
VP8/WEBM videos.
This is a random sample:
Code: Select all
Format : WebM
Format version : Version 2
File size : 527 MiB
Duration : 4 min 16 s
Overall bit rate mode : Variable
Overall bit rate : 17.2 Mb/s
Writing application : Lavf56.40.101
Writing library : Lavf56.40.101
Video
ID : 1
Format : VP8
Codec ID : V_VP8
Duration : 4 min 16 s
Bit rate : 16.1 Mb/s
Width : 1 920 pixels
Height : 1 080 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 FPS
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.259
Stream size : 492 MiB (93%)
Language : English
Default : Yes
Forced : No
Audio
ID : 2
Format : Vorbis
Format settings, Floor : 1 / 8710
Codec ID : A_VORBIS
Duration : 4 min 16 s
Bit rate mode : Variable
Bit rate : 450 kb/s
Channel(s) : 6 channels
Sampling rate : 48.0 kHz
Compression mode : Lossy
Delay relative to video : -3 ms
Stream size : 13.8 MiB (3%)
Writing application : Lavc56.58.100
Writing library : libVorbis (⛄⛄⛄⛄) (20150105 (⛄⛄⛄⛄))
Language : English
Default : No
Forced : No
Re: Battlefield V .cas .cat
Posted: Fri Oct 25, 2019 12:36 am
by hbelouf
mono24 wrote: ↑Tue Oct 22, 2019 8:03 pm
hbelouf wrote: ↑Tue Oct 22, 2019 5:53 pm
I wanted to find out if there are any videos(FMVs) embedded inside?
Not sure what you mean by embedded, their just inside the
cas/cat archives.
If I remember correctly they should all be
VP8/WEBM videos.
This is a random sample:
Code: Select all
Format : WebM
Format version : Version 2
File size : 527 MiB
Duration : 4 min 16 s
Overall bit rate mode : Variable
Overall bit rate : 17.2 Mb/s
Writing application : Lavf56.40.101
Writing library : Lavf56.40.101
Video
ID : 1
Format : VP8
Codec ID : V_VP8
Duration : 4 min 16 s
Bit rate : 16.1 Mb/s
Width : 1 920 pixels
Height : 1 080 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 FPS
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.259
Stream size : 492 MiB (93%)
Language : English
Default : Yes
Forced : No
Audio
ID : 2
Format : Vorbis
Format settings, Floor : 1 / 8710
Codec ID : A_VORBIS
Duration : 4 min 16 s
Bit rate mode : Variable
Bit rate : 450 kb/s
Channel(s) : 6 channels
Sampling rate : 48.0 kHz
Compression mode : Lossy
Delay relative to video : -3 ms
Stream size : 13.8 MiB (3%)
Writing application : Lavc56.58.100
Writing library : libVorbis (⛄⛄⛄⛄) (20150105 (⛄⛄⛄⛄))
Language : English
Default : No
Forced : No
Thank you, that is what I am looking for.

Re: Battlefield V .cas .cat
Posted: Sat Oct 26, 2019 4:34 pm
by BRAGme
Not sure what you mean by embedded, their just inside the
cas/cat archives.
If I remember correctly they should all be
VP8/WEBM videos.
This is a random sample:
Code: Select all
Format : WebM
Format version : Version 2
File size : 527 MiB
Duration : 4 min 16 s
Overall bit rate mode : Variable
Overall bit rate : 17.2 Mb/s
Writing application : Lavf56.40.101
Writing library : Lavf56.40.101
Video
ID : 1
Format : VP8
Codec ID : V_VP8
Duration : 4 min 16 s
Bit rate : 16.1 Mb/s
Width : 1 920 pixels
Height : 1 080 pixels
Display aspect ratio : 16:9
Frame rate mode : Constant
Frame rate : 30.000 FPS
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.259
Stream size : 492 MiB (93%)
Language : English
Default : Yes
Forced : No
Audio
ID : 2
Format : Vorbis
Format settings, Floor : 1 / 8710
Codec ID : A_VORBIS
Duration : 4 min 16 s
Bit rate mode : Variable
Bit rate : 450 kb/s
Channel(s) : 6 channels
Sampling rate : 48.0 kHz
Compression mode : Lossy
Delay relative to video : -3 ms
Stream size : 13.8 MiB (3%)
Writing application : Lavc56.58.100
Writing library : libVorbis (⛄⛄⛄⛄) (20150105 (⛄⛄⛄⛄))
Language : English
Default : No
Forced : No
Im wondering where do you extract these files? Can i use FrostyEditor to get them?
Re: Battlefield V .cas .cat
Posted: Sun Oct 27, 2019 12:22 am
by mono24
BRAGme wrote: ↑Sat Oct 26, 2019 4:34 pm
Im wondering where do you extract these files? Can i use FrostyEditor to get them?
BTW, you didn't properly embedded my message in to CODE and I got sooo confused lol.
As Frosty dev said numerous times, Frosty will never be used for mass extraction of any kind, you need to use the python script to dump them, or any other asset for that matter.
And to be honest I don't think Frosty supports the extraction of cinematic videos.
Re: Battlefield V .cas .cat
Posted: Sun Oct 27, 2019 2:19 pm
by BRAGme
mono24 wrote: ↑Sun Oct 27, 2019 12:22 am
BRAGme wrote: ↑Sat Oct 26, 2019 4:34 pm
Im wondering where do you extract these files? Can i use FrostyEditor to get them?
BTW, you didn't properly embedded my message in to CODE and I got sooo confused lol.
As Frosty dev said numerous times, Frosty will never be used for mass extraction of any kind, you need to use the python script to dump them, or any other asset for that matter.
And to be honest I don't think Frosty supports the extraction of cinematic videos.
Oh sorry the auto quote was messed up lol. So im trying to use the fb3 decoder and im getting this error, what is wrong?
Re: Battlefield V .cas .cat
Posted: Mon Oct 28, 2019 12:14 am
by mono24
BRAGme wrote: ↑Sun Oct 27, 2019 2:19 pm
So im trying to use the fb3 decoder and im getting this error, what is wrong?
Ummm, looks like your using wrong one, you need this:
viewtopic.php?p=146185#p146185
Re: Battlefield V .cas .cat
Posted: Sat Feb 08, 2020 6:36 pm
by zestoflemon
Hello All. I have been a long time lurker and have benefited from the excellent tools and advice on this forum. For a while, I have been able to extract BFV sound data into wav/mp3 but since the recent 6.0 patch (as of 9th, Feb. 2020), I no longer can.
I wonder is it the patch that is at fault or just me forgetting a crucial step. It might also be the BFV Dumper that is faulty in the first place and not a problem with the BFVdecoder. All tools used are up to date (to the best of my knowledge) and running on the correct python versions.
It seems that I can dump the BFV data just fine but when running BFVdecoder, I consistently get this error:
Code: Select all
>>>
XAS1 dll detected.
EASpeex dll detected.
EALayer3 tool detected.
Traceback (most recent call last):
File "D:\BFV Dump Tools\BFVdecoder\BFVdecoder.py", line 540, in <module>
main()
File "D:\BFV Dump Tools\BFVdecoder\BFVdecoder.py", line 537, in main
dbx.decode()
File "D:\BFV Dump Tools\BFVdecoder\BFVdecoder.py", line 398, in decode
for i in self.prim.get("$::SoundDataAsset/Chunks::array").fields:
File "D:\BFV Dump Tools\BFVdecoder\BFVdecoder.py", line 169, in get
raise Exception("Could not find complex with name: "+str(e)+"\nFull path: "+name+"\nFilename: "+self.dbx.trueFilename)
Exception: Could not find complex with name: $::SoundDataAsset
Full path: $::SoundDataAsset/Chunks::array
Filename: Sound/PlaceholderDummy_Casablanca
>>>
Could it be a faulty dump (I have dumped the files twice to check) or has something changed with the update? Thank you in advance.