[PC] Shadow of the Tomb Raider Bigfile.000.tiger

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Crazy31139
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Crazy31139 » Wed Nov 21, 2018 8:36 pm

Gh0stBlade wrote:Updated script available in first post, should fix issues loading certain skeletons.
Can you see paperdoll_piece_tr11_lara_outsider_torso.dtp
DTPData - Section 488.dtp ( 0x0B000000) or Section 39.dtp
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by TSelman61X » Wed Nov 21, 2018 9:28 pm

Crazy31139 wrote:
Gh0stBlade wrote:Updated script available in first post, should fix issues loading certain skeletons.
Can you see paperdoll_piece_tr11_lara_outsider_torso.dtp
DTPData - Section 488.dtp ( 0x0B000000) or Section 39.dtp
I don't think this file has bone information.
For "paperdoll_piece_tr11_lara_outsider_torso.dtp" it is either "Section 39.dtp" or "Section 406.dtp".
But I think it is Section 431.dtp. But it doesn't work.

Section 431.dtp
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by kotn3l » Wed Dec 12, 2018 5:34 pm

Hey guys. When I want to open a DRM with the DRMDumper, it errors, and says: invalid CDRM data. Why is that? It worked before. Is it because I updated my game?

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by volfin » Wed Dec 12, 2018 6:04 pm

kotn3l wrote:Hey guys. When I want to open a DRM with the DRMDumper, it errors, and says: invalid CDRM data. Why is that? It worked before. Is it because I updated my game?
Probably, the last update changed the data format.

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Darko » Thu Dec 13, 2018 5:36 am

Does someone know where lara's skeleton is in the demo files??
Image

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Paperdoll section combined

Post by therussian » Sat Dec 29, 2018 8:47 pm

By combining multiple "Paperdoll" segments I got the reference nude body of Lara.The upper limbs are from paperdoll_piece_tr11_lara_assault_02_torso", the torso and legs are from "paperdoll_piece_tr11_lara_outsider_...." and the head is from "paperdoll_piece_tr11_lara_highpriest_head". The pieces fit together perfectly, I weld them together before making the test render. Each of these meshes had 4 LOD's and I kept the one with the highest polygon count. I also found another reference nude body (paperdoll_piece_tr11_lara_priest_legs) with a more detailed pelvic region but it was missing a section of the breasts and lower abdomen, and it didn't match with the "Outsider" torso section to fill the gaps..
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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Modman69 » Sun Dec 30, 2018 3:17 am

Good work on combing the parts...however if I may input a little bit of a rant here

What happened to the Lara Croft I grew up with and fell in love with..Ya know the Massive boobs and sexy curves, I mean I understand making her more realistic and even reducing the breast size but look at her now...she is very very plain ..just an average body nothing unique or different the girl next door really

Not An Iconic figure at all in my opinion

Sorry but I needed to put my worthless 2 cents in about that,..lol

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Bones/Skeleton for paperdoll pieces

Post by therussian » Sun Dec 30, 2018 11:05 pm

For the mesh discussed in the previous posts (Desert Tanktop?) the facial rig is not working for LOD0 (highest polygon count).
I checked the meshes from Crazy31139 (Deviant Art) and for "Lara Explorer", "Lara Poncho", "Lara Tactical" and "Lara Tactical Black" the facial rig is not working.

Found the skeleton for:
paperdoll_piece_tr11_lara_highpriest_head ---> "Section 928.dtp" and the rig is working for all LODs except for the highest polygon density; the mesh is Section 927
paperdoll_piece_tr11_lara_outsider_legs ----> "Section 25.dtp" and the rig is working for all LODs; the mesh is Section 23
paperdoll_piece_tr11_lara_assault_02_torso ---> "Section 1009.dtp" and the rig is working for all LODs; the mesh is Section 1007
paperdoll_piece_tr11_lara_menu_body --->"Section 823.dtp"; the mesh is Section 821

I also found skeletons that do not work, with the error "Weight contains an out of range bone index".Here is a list:
paperdoll_piece_tr11_lara_crimson_huntress_torso ---> "Section 1001.dtp"
paperdoll_piece_tr11_lara_outsider_torso ---> "Section 39.dtp
paperdoll_piece_tr11_lara_priest_legs ---> "Section 989.dtp"
paperdoll_piece_tr11_lara_priest_torso ---> "Section 983.dtp"

The skeleton is in a section close as number to the section number of the mesh itself: [skeleton section number] = [mesh section number] + 1 (or 2)
In my text viewer the content of skeleton file look like a series of slopes ascending from left to right, as in the attached image, and this way was easier to spot them.
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Last edited by therussian on Fri Jan 18, 2019 12:02 am, edited 3 times in total.

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by kotn3l » Fri Jan 04, 2019 3:41 pm

Any way to extract music from this game?
EDIT: Found a way: the .wem files in the wwise folder. Use this tool to convert them. Not by me, found it on reddit, by _Homesalad Link. The reddit post link.

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by Maron19 » Fri Feb 01, 2019 8:31 pm

I wrote in other topics, but unfortunately they are already archived. I need help with bigfile.000.tiger files in Lara Croft ToO. I want to translate this game, but Ekey's unpacker aurora is no longer working (unknown folders are created), and there is no translatr tool here. Unfortunately, I can not write a private message to the author of the script, so I leave it here in the hope that it will not be removed before @Ekey sees it.

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by kingfisher13 » Tue Apr 02, 2019 9:39 pm

Hey guys, I'm desperately trying to open the stupid DRM files from Tomb Raider 2013 for a project, and the stupid DRM Dumper is giving me an error, looks like this: ERROR: Can't open file TIGER archive

Its incredibly frustrating, because I set up the tool correctly, did everything as instructed, and other people are able to do this just fine, all except for me. I tried posting in the TR 2013 thread, but no one has posted in that for a long time. Please help me figure this out.
Game models/characters RULE. Shura, all the way.

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Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Post by lionheartuk » Wed Apr 03, 2019 2:43 am

Several people are having issues with the tool.
Its mentioned somewhere in, I believe, this thread, that the game received a number of updates, the most updated versions of the game, and the rereleaes (definitive edition, game of the year edition, PS4 re-release etc etc) are not compatible with this tool as the updates and patches have changed the way the files work slightly, the tool could potentially be updated for that, but it may be a considerable amount of work, which is why nobody has done it.

I'd recommend getting one of the original releases of the game and using that to rip from instead.
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