Two more PS2 games

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ReMoveIn
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Two more PS2 games

Post by ReMoveIn » Tue Feb 14, 2006 4:01 am

Please help with this PS2 games Image:

http://www.megaupload.com/?d=AZURSCIH Splinter Cell: Pandora Tomorrow

http://www.megaupload.com/?d=XKUWRNE8 King Arthur

I'm looking music. Image

Thanks in advance.

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Post by friendsofwatto » Thu Feb 23, 2006 11:47 am

I have some specs for King Arthur, but havn't been able to do anything with them :( ...

Code: Select all

+-------------------------+
| King Arthur (PS2) *.rkv |
+-------------------------+

// first filename is empty
// Not sure how to work out the file size/offset, but probably has something
// to do with multiplying one of the fields by some value

4 - Header (RKV2)
4 - Number Of Files
4 - Filename Directory Length
4 - Number Of Files
4 - File Tree Name Directory Length
4 - Hash Directory Offset
4 - Total Directory Length (Length of all directories)
4 - Unknown
4 - Unknown
92 - null Padding to offset 128

X - File Data

// HASH DIRECTORY
  // for each file
    8 - Unknown
    12 - CRC?

// FILENAME DIRECTORY
  // for each file
    X - Filename
    1 - null Filename Terminator

0-11 - null Padding to a multiple of 12 bytes?

// FILES DIRECTORY
  // for each file
    8 - File Length?
    4 - Hash?
    4 - File Offset?

// FILE TREE NAME DIRECTORY
  // for each file
    X - Filename (including full path, starting with "L:\")
    1 - null Filename Terminator

0-11 - null Padding to a multiple of 12 bytes
I have done a plugin for Splinter Cell though, it is attached below. To install the plugin in Game Extractor...
1. Unzip the attachment to your computer (it will be *.class files)
2. Open the GameExtractor.jar file in a zip program like WinZip
3. Copy the *.class files into WinZip
4. Save the archive (as GameExtractor.jar, NOT GameExtractor.zip)
5. Restart Game Extractor.

Here are the specs for the splinter cell archive, for those interested...

Code: Select all

+---------------------------------------------+
| Splinter Cell: Pandora Tomorrow (PS2) *.img |
+---------------------------------------------+

// Compressed files use ZLib

4 - Archive Size
4 - Total Directory Length (not including padding at the end of the filename directory)
4 - Padding Multiple (2048)
4 - Empty Directory Offset
4 - Filename Directory Offset
4 - First File Offset
8 - null
4 - Unknown Directory Offset
2012 - null Padding to offset 2048

// FILES DIRECTORY
  12 - null
  4 - Unknown (585)
  32 - null
  
  // for each file (48-bytes per entry)
    4 - Filename Offset (relative to the start of the filename directory)
    4 - File ID?
    4 - Parent Folder ID (folder that this file/folder belongs to) [+1]
    4 - Folder ID (0=file, #=folder)
    4 - Compression (0=uncompressed, 1=compressed)
    4 - Entry Type (0=folder, 1=file)
    4 - Compressed File Length
    4 - Decompressed File Length
    4 - File Offset
    4 - Unknown
    2 - Unknown
    2 - Unknown
    4 - Unknown (often null)
    
// EMPTY DIRECTORY
  2400 - null
  
// UNKNOWN DIRECTORY
  X - Unknown
  
// FILENAME DIRECTORY
  // for each file
    X - Filename
    1 - null Filename Terminator
    
// FILE DATA
  // for each file
    if (compressed){
      4 - Unknown
      4 - Unknown
      X - Compressed File Data
      }
    else if (uncompressed){
      X - File Data
      }
    0-2047 - null Padding to a multiple of 2048 bytes
WATTO
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http://www.watto.org
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ReMoveIn
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Post by ReMoveIn » Fri Feb 24, 2006 4:56 am

Wow. Thank you very much. Yesterday I thought: "They don't even try it". But today... ImageImageImage

Can you look at three more PS2 games, mr. Watoo?

Blade II - http://www.megaupload.com/?d=RK2T1YYZ - music
Rocky Legends - http://www.megaupload.com/?d=RW1RH9H5 - all + music
Splinter Cell ~ Chaos Theory - http://www.megaupload.com/?d=K1QBDBW2 - music
Splinter Cell ~ Chaos Theory - http://www.megaupload.com/?d=DOS1K885 - video

Image

Thanks in advance

P.S. King Arthur is unopenable? Image

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Post by pablo » Fri Feb 24, 2006 7:03 pm

So is it then possible to extract the unedited music files from the PS2 version of Pandora Tomorrow?

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Post by friendsofwatto » Wed Mar 08, 2006 10:11 pm

Yes, King Arthur is unopenable - I havn't been able to complete those specs.

I am downloading the other files now and will look at them soon.

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analyzing spree

Post by Strobe » Fri Mar 10, 2006 4:06 am

About this music and sounds:
All archives contains Sony VAG sound except Splinter Cell
which had some format ive never seen before.

Rocky archive contains some TIM2 images aswell.
The video UMD was funny, as i didnt recognized much,
only an MPEG-1 marker, but that probably meens nothing.

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Post by friendsofwatto » Thu Mar 16, 2006 9:51 pm

I have attached plugins for Blade 2 and Rocky Legends. As mentioned in the post above, there are a lot of VAG and TIM2 files in there that you should be able to view with an appropriate tool (i think there are some on the net that do it).

To use the plugins...

1. Unzip the attachment to your computer (it will be *.class files)
2. Open the GameExtractor.jar file in a zip program like WinZip
3. Copy the *.class files into WinZip
4. Save the archive (as GameExtractor.jar, NOT GameExtractor.zip)
5. Restart Game Extractor.

Good luck.

WATTO
watto@watto.org
http://www.watto.org
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