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Onechanbara .dlc

Posted: Mon May 08, 2017 11:38 pm
by ssringo
So daemon1 released a tool to convert Onechanbara Z2 Chaos (PC) models to smd/mesh.ascii and it works pretty good. However, he has left it up to others to figure out textures and the dlc extraction but nobody has released anything. While we can get textures with some ninjaripper shenanigans, the dlc models are packed up and unusable with his tool (but apparently work if extracted). Hoping someone can help out with extracting the files for use with his tool.

Here are the tools and what I was able to dig up about the dlc files.

-The base game files are *.cat archives while the dlc files are, according to chroxx, "just a .cat file xored with 0xEDDCBBE1C1FEDAAA

-The bms script I posted here (that I didn't write) was used for extracting the base game *.cat files that are used with his tool. It does not extract the dlc files at all.

Here are a few dlc samples. Will upload more if needed.!joxXFIbI!Dr47Pb9Ub-FO ... 1_F35fihwY

Re: Onechanbara .dlc

Posted: Tue May 09, 2017 10:06 am
by chrrox

its just a .cat file xored with

xor.exe "data00.dlc" "data00.dlc".cat 0xEDDCBBE1C1FEDAAA

works fine.

Re: Onechanbara .dlc

Posted: Tue May 09, 2017 5:38 pm
by ssringo
Yeah I got that part. Unfortunately none of the existing scripts (that I have at least) can extract the files afterwards.

Re: Onechanbara .dlc

Posted: Wed Aug 23, 2017 10:03 pm
by ssringo
Taking another shot at this. Still hoping someone can help out with an extraction script for the dlc files. While the original thread/tools got deleted for whatever reason, my sample files still work.