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Onechanbara .dlc

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ssringo
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Onechanbara .dlc

Post by ssringo » Mon May 08, 2017 11:38 pm

So daemon1 released a tool to convert Onechanbara Z2 Chaos (PC) models to smd/mesh.ascii and it works pretty good. However, he has left it up to others to figure out textures and the dlc extraction but nobody has released anything. While we can get textures with some ninjaripper shenanigans, the dlc models are packed up and unusable with his tool (but apparently work if extracted). Hoping someone can help out with extracting the files for use with his tool.

Here are the tools and what I was able to dig up about the dlc files.

-The base game files are *.cat archives while the dlc files are, according to chroxx, "just a .cat file xored with 0xEDDCBBE1C1FEDAAA

-The Tamsoft.cat bms script I posted here (that I didn't write) was used for extracting the base game *.cat files that are used with his tool. It does not extract the dlc files at all.

Here are a few dlc samples. Will upload more if needed.

https://mega.nz/#!joxXFIbI!Dr47Pb9Ub-FO ... 1_F35fihwY

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chrrox
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Re: Onechanbara .dlc

Post by chrrox » Tue May 09, 2017 10:06 am

viewtopic.php?f=10&t=14431&p=119273&hilit=cat#p119273


its just a .cat file xored with
0xEDDCBBE1C1FEDAAA

xor.exe "data00.dlc" "data00.dlc".cat 0xEDDCBBE1C1FEDAAA

works fine.
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ssringo
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Re: Onechanbara .dlc

Post by ssringo » Tue May 09, 2017 5:38 pm

Yeah I got that part. Unfortunately none of the existing scripts (that I have at least) can extract the files afterwards.

ssringo
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Re: Onechanbara .dlc

Post by ssringo » Wed Aug 23, 2017 10:03 pm

Taking another shot at this. Still hoping someone can help out with an extraction script for the dlc files. While the original thread/tools got deleted for whatever reason, my sample files still work.

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