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Prey (2017) pak decryption tool

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fordyi
ultra-n00b
Posts: 2
Joined: Sat Jul 20, 2019 5:43 pm

Re: Prey (2017) pak decryption tool

Post by fordyi » Sun Jul 21, 2019 8:25 am

lolwatt wrote:
Sat Jul 20, 2019 11:52 pm
Typhon was created with UE4, not CryEngine like Prey and Mooncrash.
It's due to outsource or whatever, who knows. :P
[/quote]

Well that already drastically complicates things. I was just hoping to port over the VR inputs into the base game. But with different engines being used, that's already out the window. So it would mean either converting the entire base game into UE4 or writing from scratch a VR implementation for cryengine?

Locane
ultra-n00b
Posts: 1
Joined: Thu Jul 25, 2019 8:06 am

Re: Prey (2017) pak decryption tool

Post by Locane » Thu Jul 25, 2019 8:09 am

Registered to come and say:

If you are trying to extract a mod you installed to edit and it is named *.pak, try just renaming it to *.zip and extracting it with winrar or winzip. It might just be zipped.

I had to do that for https://www.nexusmods.com/prey2017/mods/7 to up the amount of Mineral material.

Edit: Although now I'm not sure the mod is working at all, or if it ever was.

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