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CoD: MW Remastered (.pak, .ff, sound.pak) Help

Posted: Thu Nov 03, 2016 11:44 pm
by RageX
Can anyone please analyze the following resources ? Most probably compression used on imagefile pak's and .ff's is LZ4 and for sound pak's FLAC audio format is used mostly. Here are samples :-

imagefile18.pak

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https://www.datafilehost.com/d/b5bd75c1
techsets_sniperescape.ff

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https://www.datafilehost.com/d/d138e485
soundfile28.pak

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https://www.datafilehost.com/d/ce288dae
A note, after opening the download link, pls untick "Download with Secured Download manager" to download the file.

Please share your thoughts here or if possible write an extractor.

Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Posted: Fri Nov 04, 2016 7:33 pm
by durandal217
soundfile28 is a normal uncompressed package. I used Wraith to unpack and interesting enough when looking at the pak it starts with

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fLaC...".........h.ÄBð.D.¾z).m.„.Y.Üâ.ËØäÀ...( ...reference libFLAC 1.2.1 20070917........fsiz߸
however the extracted file shows

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RIFF.'..WAVEfmt ........D¬...±........dataø&..........þÿ........................ÿÿ..........................ÿÿ..ÿÿ......ÿÿ..................ÿÿÿÿ......þÿ..................ÿÿ........ÿÿÿÿ......þÿ
Your normal RIFF wave format....

Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Posted: Sat Nov 05, 2016 8:55 pm
by iambosh
god there is no fov slider in the sp, i want to get into the files and change that. they even have one in the mp, i dont get it.

Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Posted: Mon Nov 07, 2016 2:17 pm
by qabRieL
Does anyone have access to texts of the game? I've translated the original game with the help of ModTools, and now I'd like to both update and adapt my translation into the Remastered version.

Thanks in advance.

Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Posted: Fri Nov 11, 2016 10:06 pm
by qabRieL
Up... Anyone else interested?