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CoD: MW Remastered (.pak, .ff, sound.pak) Help

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RageX
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CoD: MW Remastered (.pak, .ff, sound.pak) Help

Post by RageX » Thu Nov 03, 2016 11:44 pm

Can anyone please analyze the following resources ? Most probably compression used on imagefile pak's and .ff's is LZ4 and for sound pak's FLAC audio format is used mostly. Here are samples :-

imagefile18.pak

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https://www.datafilehost.com/d/b5bd75c1
techsets_sniperescape.ff

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https://www.datafilehost.com/d/d138e485
soundfile28.pak

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https://www.datafilehost.com/d/ce288dae
A note, after opening the download link, pls untick "Download with Secured Download manager" to download the file.

Please share your thoughts here or if possible write an extractor.

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durandal217
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Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Post by durandal217 » Fri Nov 04, 2016 7:33 pm

soundfile28 is a normal uncompressed package. I used Wraith to unpack and interesting enough when looking at the pak it starts with

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fLaC...".........h.ÄBð.D.¾z).m.„.Y.Üâ.ËØäÀ...( ...reference libFLAC 1.2.1 20070917........fsiz߸
however the extracted file shows

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RIFF.'..WAVEfmt ........D¬...±........dataø&..........þÿ........................ÿÿ..........................ÿÿ..ÿÿ......ÿÿ..................ÿÿÿÿ......þÿ..................ÿÿ........ÿÿÿÿ......þÿ
Your normal RIFF wave format....

iambosh
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Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Post by iambosh » Sat Nov 05, 2016 8:55 pm

god there is no fov slider in the sp, i want to get into the files and change that. they even have one in the mp, i dont get it.

qabRieL
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Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Post by qabRieL » Mon Nov 07, 2016 2:17 pm

Does anyone have access to texts of the game? I've translated the original game with the help of ModTools, and now I'd like to both update and adapt my translation into the Remastered version.

Thanks in advance.

qabRieL
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Re: CoD: MW Remastered (.pak, .ff, sound.pak) Help

Post by qabRieL » Fri Nov 11, 2016 10:06 pm

Up... Anyone else interested?

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