I'm not sure about that yet, I have yet to find a character model. but there was a lot of unused records in the static mesh file, So I don't see why not. I plan to start looking for a char model today to find out.meganmi wrote:So the character models are in .wedmsh format too?volfin wrote:Attached is version 1.0 alpha of my *.wedmsh blender plugin for Quantum break.
Thank you for making the plugin by the way, I thought no one would bother.
And you're welcome.
EDIT: yes seems characters are in wedmsh as well, as I suspected.
This model mostly loaded but crashed my script, I have a some work ahead it seems