Jedi Academy XBOX (assests.gob)
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pureimpure
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Jedi Academy XBOX (assests.gob)
Hi , the file and folders are pretty much exactly like the PC version instead of pk3 though they are .Gob
Cant open these with any program though . if you need files for testing please feel free to ask . Ive been dying to edit this game . Thanks
Cant open these with any program though . if you need files for testing please feel free to ask . Ive been dying to edit this game . Thanks
- friendsofwatto
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If you could supply us with some gob archives, it would definately help. We will then have a look at it to see what can be done to support the game.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!
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pureimpure
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- friendsofwatto
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Ok, I downloaded the smaller file and will look at that - I won't be downloading the bigger file though because thats just too big for me to download over 56k dialup.
WATTO
watto@watto.org
http://www.watto.org
WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!
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pureimpure
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pureimpure
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- friendsofwatto
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This is what I have so far...
I havn't yet found a way to link the 2 files together, if they do indeed point to each other. I will try to make a plugin to read these files so I can hopefully make any adjustments.
WATTO
watto@watto.org
http://www.watto.org
Code: Select all
+-------------------------------------+
| Star Wars Jedi Academy (XBox) *.gfc |
+-------------------------------------+
// NOTE: BIG ENDIAN FORMATTING
// The structure of the end loop contains junk data to pad the filename
// The junk data is unusual though because it contains many instances of
// the letters 'JA' which convert to 'PK' when xor with 26 and 10.
// Note that 26 and 10 only differ in 1 bit value
// This could be particularly important because the PC version of this game
// uses generic ZIP archives for the files.
4 - Unknown
4 - Unknown
4 - Number Of Files In Loop 1,2
4 - Number Of Files In Loop 3,4
// for each file in Loop 1,2
4 - File Size
4 - File Offset (needs some adjustment?)
4 - Unknown
// for each file in Loop 1,2
4 - Unknown
// for each file in Loop 3,4
4 - Hash?
4 - File Size?
4 - File ID (incremental, starting at 14620)
// for each file in Loop 3,4
96 - Filename (null) (filled with junk)
8 - Checksum?
+-------------------------------------+
| Star Wars Jedi Academy (XBox) *.gob |
+-------------------------------------+
// Compressed files use ZLib compression
// for each file
4 - File Start Header (STBL)
1 - Compression tag (z=Compressed, 0=uncompressed) // note the 0 is the number 'zero'
X - File Data
4 - File End Header (ENBL)
0-2047 - null Padding to a multiple of 2048 bytesI havn't yet found a way to link the 2 files together, if they do indeed point to each other. I will try to make a plugin to read these files so I can hopefully make any adjustments.
WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!

