Halo/Halo 2 Support?

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
Storm
beginner
Posts: 21
Joined: Sun May 22, 2005 8:32 pm
Contact:

Halo/Halo 2 Support?

Post by Storm » Sun May 22, 2005 8:46 pm

These would be nice for the .map files. I know there is already quite a lot of editors, but they're all .NET, and .NET crashes my computer cause its the worst thing ever made. And since MultiEx can do everything, why not halo 2 injections? :)
CSX Modding Team
--Website Coming Soon--
Full-fledged MultiEx Supporter

UnReAlMaCk
VIP member
VIP member
Posts: 15
Joined: Wed May 04, 2005 10:46 pm
Contact:

Post by UnReAlMaCk » Thu May 26, 2005 3:32 am

dude thats the best idea ever, you know how many ppl will use MultiEx if they support halo 2? i mean, think about it, taking files from a .map for halo 2? CrAzY! :D

User avatar
friendsofwatto
VVIP member
VVIP member
Posts: 535
Joined: Wed Jun 30, 2004 3:01 pm
Location: Australia
Been thanked: 13 times
Contact:

Post by friendsofwatto » Thu May 26, 2005 4:43 am

Any chance we could get a file to look at please?

If the files are too large, you can use one of our cutter programs to give us the bits of the archive we need. My cutter is at http://www.watto.org/extract/download/cutter.zip , and Mr Mouse also has a cutter somewhere (i think you can get his from http://multiex.xentax.com). You will need Java installed to use my cutter. When you use any of the cutter programs, it will make a *.zip file that you can email to us.

Thanks mate.

WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!

Storm
beginner
Posts: 21
Joined: Sun May 22, 2005 8:32 pm
Contact:

Post by Storm » Thu May 26, 2005 6:25 am

Done and done, didn't know what was required of me. Thanks in advance!
CSX Modding Team
--Website Coming Soon--
Full-fledged MultiEx Supporter

User avatar
Mr.Mouse
Site Admin
Posts: 4051
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 421 times
Been thanked: 575 times
Contact:

Post by Mr.Mouse » Thu May 26, 2005 8:33 am

Okay, the request rules are at the top of this forum. :)

Anyway, I haven't recieved any files yet.

Did you send them to Image with a MULTIEX subject line?

You can also ATTACH them to this thread by the way.

User avatar
Mr.Mouse
Site Admin
Posts: 4051
Joined: Wed Jan 15, 2003 6:45 pm
Location: Dungeons of Doom
Has thanked: 421 times
Been thanked: 575 times
Contact:

Post by Mr.Mouse » Thu May 26, 2005 12:25 pm

In the meantime, here's a script that will extract from the HALO PC DEMO map files.

Code: Select all

Get MAPType Long 0 ;
If MAPType < 256 ;
Get NamesOffset Long 0 ;
Get InfoOffset Long 0 ;
Get FileNum Long 0 ;
GoTo InfoOffset 0 ;
For T = 1 To FileNum ;
Get NamePos Long 0 ;
Math NamePos += NamesOffset ;
SavePos FSO 0 ;
Get FileSize Long 0 ;
SavePos FOO 0 ;
Get FileOffset Long 0 ;
SavePos CP 0 ;
GoTo NamePos 0 ;
Get FN String 0 ;
GoTo CP 0 ;
Log FN FileOffset FileSize FOO FSO ;
Next T ;
Else ;
Set FO Long 0 ;
GoTo EOF 0 ;
SavePos FS 0 ;
Math FS += 1 ;
Set FN String thefile.map ;
Log FN FO FS 0 0 ;
EndIf ;
You do not have the required permissions to view the files attached to this post.

User avatar
friendsofwatto
VVIP member
VVIP member
Posts: 535
Joined: Wed Jun 30, 2004 3:01 pm
Location: Australia
Been thanked: 13 times
Contact:

Post by friendsofwatto » Thu May 26, 2005 2:24 pm

NOTE: Halo 1 had 2 different *.map files - some were maps and others were archives. The script Mr Mouse gave above is for the Halo 1 *.map archives.

Now, the file you sent was an actual map file, with a very similar structure to the maps in Halo 1. The file was not an archive, and I do not know enough about the maps to be able to decode them properly.

Sorry about that :(

WATTO
watto@watto.org
http://www.watto.org
Game Extractor - Read and write thousands of game archives!

Storm
beginner
Posts: 21
Joined: Sun May 22, 2005 8:32 pm
Contact:

Post by Storm » Fri May 27, 2005 8:52 am

Alright, thats what I thought. All the halo 2 map editors was basically all hex edit with plugins to help out, not really any extraction at all. I thought.. maybe.. JUST MAYBE.. lol oh well, thanks for trying :)
CSX Modding Team
--Website Coming Soon--
Full-fledged MultiEx Supporter

Zico
VIP member
VIP member
Posts: 5
Joined: Sat Apr 09, 2005 10:46 pm

Post by Zico » Fri Jun 03, 2005 3:17 pm

storm just wait for prometheus:
http://www.halodev.org

It will be able to do everything!
Image

Post Reply