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Monster Hunter Online (*.PAK)

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TehDave
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Re: Monster Hunter Online (*.PAK)

Post by TehDave » Sat Feb 28, 2015 7:52 am

That's a shame, hopefully the OP sees the samples you linked above and updates the tool.

I hope they bring the game out in the states as well or at least don't block non-asian IPs.

ehnoah
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Re: Monster Hunter Online (*.PAK)

Post by ehnoah » Mon Mar 02, 2015 2:57 pm

I bet they won't release it near future. Still no news about any Beta etc. in China. Only a local test appeared.

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CriticalError
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Re: Monster Hunter Online (*.PAK)

Post by CriticalError » Thu Mar 19, 2015 5:35 am

well to bad becuase new client no have more pak files, the format change to ifs :S

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Re: Monster Hunter Online (*.PAK)

Post by TehDave » Fri Mar 20, 2015 11:14 am

Well hopefully it's not to hard to figure out what to do to unpack it. What was available in the benchmark alone was really high quality, so I hope it'll be possible to extract the stuff from the full game when it finally drops.

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Re: Monster Hunter Online (*.PAK)

Post by CriticalError » Fri Mar 20, 2015 6:45 pm

TehDave wrote:Well hopefully it's not to hard to figure out what to do to unpack it. What was available in the benchmark alone was really high quality, so I hope it'll be possible to extract the stuff from the full game when it finally drops.
how I say before, the full game use ifs format, and for now only can unpack files without file names and with wrong extentions, so no usefull at all.

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Re: Monster Hunter Online (*.PAK)

Post by TehDave » Sun Apr 26, 2015 3:28 am

Well I've uploaded an example .ifs for people to take a look at and pick apart, here's hoping someone will have a breakthrough?

https://mega.co.nz/#!T0Rz1TTJ!RrAYstVAo ... Ai9aUDLQ4I

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