Additional Counter Strike XBOX Files?

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[SN]GreyFox

Additional Counter Strike XBOX Files?

Post by [SN]GreyFox » Sun May 15, 2005 6:34 pm

Mr. mouse, the other multi ex guys,

the main map files in csx are supported.
altho the archives .xsb and .xwb cant be opened yet.. cud u guys have alook into it? i can host an example file of both..

kind regards

[SN]GreyFox

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Mr.Mouse
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Post by Mr.Mouse » Sun May 15, 2005 11:10 pm

Please do, we will take a look at it. :)

Thanks!

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Post by Silver » Mon May 16, 2005 1:51 am

Although I don't have the game to look at files, there a few tools that do xwb and xsb. Although, these soundbanks change from game to game there are usually similarities.

[SN]GreyFox

Post by [SN]GreyFox » Mon May 16, 2005 5:01 pm

okay ive got som examples hosted, if anyone cud have a look at it.

i need these archives for modding csx coz the sounds arent in the mapfiles

examples

XWB File
XSB File

thanks in advance

UnReAlMaCk!

Post by UnReAlMaCk! » Wed May 18, 2005 10:24 pm

can you guys help us csx modders out? we use your program full throttle, but its just not enough to actually mod this thing! We need recompiling, probably the most important thing in csx modding, because it takes up to a minute to load a game with a few new models, and always gettin these errors about not being able inject and stuff, just please support recompiling, then i can host examples of my mods, then other people will want to do it like Snowfox :wink: and they will pay for your program, but ive not been able to show them any examples due to the lack of options while modding csx, so please make recompiling for csx!

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Post by dyce » Sat May 21, 2005 7:38 am

those file types are universal, not made only for counter strike, not unique, im pretty sure the XDK can do something with these...

UnReAlMaCk!

Post by UnReAlMaCk! » Sat May 21, 2005 11:44 pm

im trying to learn how to make bms scrips but the freakin program always says runtime error 7 "out of memory" come on man, i wanna help! im gonna try to make support for the sound files, but omg that program wont work, man o man, someone fix it please, i could learn how to make advanced cs scripts if i start now! lolz :wink:

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Post by Mr.Mouse » Sat May 21, 2005 11:55 pm

Soon I will release a new version of the package that includes the new scriptor as well.

Guest

Post by Guest » Sun May 22, 2005 2:19 pm

bedankt :wink:

[SN]GreyFox

Post by [SN]GreyFox » Sun May 22, 2005 2:19 pm

forgot to enter my name :wink: ^

Storm

Post by Storm » Sun May 22, 2005 8:29 pm

Another additional file is XPR, which someone has made an extractor tool for, but no injection. That would be awesome to add! :D I can upload a XPR file if necessary, and you can google the tool (XPR Extractor), or find it in the usual locations.

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Post by Rusty_le_Cyborg » Tue May 24, 2005 4:13 pm

This tool says that it can inject the DDS files into an XPR file -

http://dwl.xbox-scene.net/~xbox/xbox-sc ... eXPRv3.zip

Also, you will need the DDS plug in for Photoshop to be able to make them.....

http://www.bhmotorsports.com/download/6088

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