Alien Isolation (.PAK .BIN)

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erik945
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Re: Alien Isolation (.PAK .BIN)

Post by erik945 » Thu Oct 16, 2014 5:37 pm

Great job! But do not want you completely unpack this archives? I am very interested in the 3D model.

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Re: Alien Isolation (.PAK .BIN)

Post by cra0 » Sun Oct 19, 2014 12:12 pm

Generic PAK unpacker
http://dev.cra0kalo.com/?p=188
getting ready for 3D models and such still need to parse the strings but all in due time!

-edit-
Image
strings parsed need to parse the rest of the file now

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Re: Alien Isolation (.PAK .BIN)

Post by Bladers » Wed Oct 22, 2014 2:33 am

cra0 the demigod delivers yet again.

yet there remains gold yet to be dug.
The sound design in this game is second to none. I speak for everyone when i day i would love to get my hands on it.

Anyway great job Cra0

EDIT: i actually found a converter for the audio right after making this post.
wow talk about ear porn. :D

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Re: Alien Isolation (.PAK .BIN)

Post by Modman69 » Wed Oct 22, 2014 5:54 am

Links to AIPAKTool_0.1.zip and AITexPAKExtract_0.3.zip bring blank ad page can can someone verify them.

Thanks

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Re: Alien Isolation (.PAK .BIN)

Post by volfin » Wed Oct 22, 2014 7:55 am

Modman69 wrote:Links to AIPAKTool_0.1.zip and AITexPAKExtract_0.3.zip bring blank ad page can can someone verify them.

Thanks
They work for me. just standard ad.fly links.

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Re: Alien Isolation (.PAK .BIN)

Post by Modman69 » Wed Oct 22, 2014 2:51 pm

volfin wrote:
Modman69 wrote:Links to AIPAKTool_0.1.zip and AITexPAKExtract_0.3.zip bring blank ad page can can someone verify them.

Thanks
They work for me. just standard ad.fly links.

I had to install a different browser, must have some plugins in firefox that wouldn't allow adfly.

Thanks for checking

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Re: Alien Isolation (.PAK .BIN)

Post by dmsa2 » Wed Oct 22, 2014 10:59 pm

Can I ask how to extract all music/audios from Alien?

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Re: Alien Isolation (.PAK .BIN)

Post by freddy » Fri Oct 24, 2014 8:20 pm

dmsa2 wrote:Can I ask how to extract all music/audios from Alien?

Try this method - viewtopic.php?f=17&t=7792&start=15
--- Guide: Converting .wem to .ogg

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Re: Alien Isolation (.PAK .BIN)

Post by erik945 » Fri Oct 31, 2014 6:51 pm

Any news about unpack 3d models?

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Re: Alien Isolation (.PAK .BIN)

Post by cra0 » Sat Nov 01, 2014 2:32 am

erik945 wrote:Any news about unpack 3d models?
These things take time and I have been fairly busy. However ive identified the vertices/faces etc for each model/sub model object I just need to piece it all together. If anyone is interested in helping let me know

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Re: Alien Isolation (.PAK .BIN)

Post by erik945 » Sat Nov 01, 2014 7:39 am

Thank you!
I can help with maxscript import.

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Re: Alien Isolation (.PAK .BIN)

Post by volfin » Mon Nov 03, 2014 6:12 am

If someone can provide an example or two of the models, i can start working on a blender importer. I won't be able to get the game until it goes on sale (which might not be til Dec.)

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Re: Alien Isolation (.PAK .BIN)

Post by cra0 » Tue Nov 04, 2014 12:05 am

k volfin helping is out

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Re: Alien Isolation (.PAK .BIN)

Post by erik945 » Wed Nov 05, 2014 6:08 am

What about me?

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Re: Alien Isolation (.PAK .BIN)

Post by magister » Thu Nov 06, 2014 9:11 pm

Here examples of 3d models (.omodel in-game format).
Awaiting for max or blender importer.
http://rghost.net/58925925

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