You need quickbms.AlexanderV wrote:Hello, I know this thread is so old, but I want to ask you how I can extract the BIGFILE.big
Sorry, I'm little stupid and I don't understand how I can extract the file with the Gh0stBlade code
I want the track models too and I hope you can help me
Thanks and have a nice day!
PS: sorry for my bad english, I speak spanish
Crash Team Racing BIGFILE.BIG
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Gh0stBlade
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Re: Crash Team Racing BIGFILE.BIG
Click the thanks button if I helped!
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QOTSANINSOADKORN
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Re: Crash Team Racing BIGFILE.BIG
StoneCold wrote:Topic is somewhat dead but just thought I would mention a long time ago I managed to pull out the Karts into .obj format. GLXtractor (With OLGE Plugin) on the Model Viewer Program works for models, the texture section is a bit funky though.
Wow, any chance of sharing the .Obj files you managed to get out? still got em around, or (im new here) if not allowed to link then could we get a little more info about how that feat was acheived...?
Would love to surprise people with an Assetto Corsa - Crash Bandicoot etc ... Kart/Car Mod
Re: Crash Team Racing BIGFILE.BIG
these are the files linked before in this thread. the crash universe link seems to be down, should've copy that info here back then.
http://www.mediafire.com/download/4kozk ... _split.exe
http://www.mediafire.com/download/9jj1p ... est0000.7z
http://www.mediafire.com/download/4kozk ... _split.exe
http://www.mediafire.com/download/9jj1p ... est0000.7z
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lemurboy12
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Re: Crash Team Racing BIGFILE.BIG
Sorry for the colossal bump, but does anyone know how to change the models in the model viewer to something else?
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adebisi8888
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Re: Crash Team Racing BIGFILE.BIG
Hello everyone, I have extracted the bigfile.big in 607 file (.bin, .timarc and .tim).
So now what should I do now?
Thank you
So now what should I do now?
Thank you

