Wolfenstein .Pages files (idtech5 virtualtextures)

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by luxox18 » Fri Aug 15, 2014 9:52 pm

remember , you need the Reloaded exe version

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by sarzamin » Sat Aug 16, 2014 2:37 pm

luxox18 wrote:remember , you need the Reloaded exe version
Thanks, mate. it's worked. the error, Because of " - " Between " Wolfenstein - The New Order ". when i rename it to " Wolfenstein The New Order " , it's worked.

but. we can't use edited textures in the game, right?

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by luxox18 » Sat Aug 16, 2014 10:04 pm

yes , this tool only export textures , repack for now isn't possible

maybe with rage toolkit.........

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by ZerOHearth » Thu Sep 04, 2014 4:54 pm

Is there still something in progress to repack the files!?
Image

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by ELCID777 » Tue Oct 14, 2014 11:13 pm

Bump:

Any way to repack the textures? In-game textures look like complete shit, which is why I'd like to edit and replace some of the textures with better ones.

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by ZerOHearth » Sun Jan 04, 2015 5:27 pm

ZerOHearth wrote:Is there still something in progress to repack the files!?
Again.

Or reimport!?
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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by volfin » Sun Jan 04, 2015 7:38 pm

You can just stop asking, Will never support reimport. Virtualtextures are a huge technical hurdle and if you read the thread you'd see we only got them out by a type of exploit. no way to reverse that the other way.

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by ZerOHearth » Sun Jan 11, 2015 7:12 pm

volfin wrote:You can just stop asking, [...]no way to reverse that the other way.
I´ve read the thread, too. But i think there is a way to do, because "Evil Within" is the same engine. And you find now a way.... :P

So. Ok. I hope you have better news on other games in future.
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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by volfin » Sun Jan 11, 2015 8:36 pm

ZerOHearth wrote:
volfin wrote:You can just stop asking, [...]no way to reverse that the other way.
I´ve read the thread, too. But i think there is a way to do, because "Evil Within" is the same engine. And you find now a way.... :P

So. Ok. I hope you have better news on other games in future.
Um, no, we never even got textures out of Evil Within, let alone reimported any. (sadly)

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by luxox18 » Sat Jun 06, 2015 8:05 pm

Hello again

I want to obtain textures from Wolfenstein The Old Blood but for the moment is not possible, not even the physical textures with AMD codeXL.

my question is.
anyone here knows how to m0xf managed to decode the textures from the game?

thanks

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by volfin » Sun Jun 07, 2015 4:52 pm

luxox18 wrote:Hello again

I want to obtain textures from Wolfenstein The Old Blood but for the moment is not possible, not even the physical textures with AMD codeXL.

my question is.
anyone here knows how to m0xf managed to decode the textures from the game?

thanks
As he stated, he wrote a program that loads the game's EXE and hooked into the game's code for decoding. Not a simple process by far.

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by clairegrube » Thu Jun 25, 2015 1:36 am

The vtex method works nicely (thanks again for that).
_vmtr.pages doesn't give me any files at all.
the c01p1.pages (and so on) seem to be purely level architecture textures.
That leaves the chunk1-13_vmtr.pages, they contain the character, weapon and object textures, and they're the only ones i'm interested in.
However, each chunk only gives me about 1-4 (multi-)textures at most, plus their normals and speculars. Altogether about 84GB worth.
I've looked through all of them, but i'm still missing a lot of files, most of the weapons textures or frau engel for example.
I've also searched the .bimage files, but most of those seem to be fx and ambient occlusion maps.
Has anyone a little more insight into the structure of the game?
Do some files simply not get extracted, or what am i missing?

EDIT: got it working, it was in the _vmtr.pages
Apparently the previous sessions cluttered up my harddisk completely, so it couldn't extract because there simply was no room.

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by RTCWREMAKE » Sun Aug 09, 2015 2:57 am

Hello. Someone can send me B.J face texture? pleaseee! :)

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by amzerof6 » Tue Sep 22, 2015 3:17 am

m0xf wrote:I found way to extract textures. To do this, I load the game exe in memory and call the decoding function. Tiles overlapped 4px. Effective tile size is 120x120.

Textures really large, therefore I split it to 15630x15630 images.
To use this tool you need get "Reloaded" exe v1.0.0.1 (md5: e0617f6cbbe81cfdcfbedb7f6f01a557).
Image

I download the right exe, and try type "vtex.exe E:\games\WolfensteinTheNewOrder\virtualtextures\c01p1.pages c:\000"
but vtex.exe stop work :[
Snap2.jpg
You do not have the required permissions to view the files attached to this post.

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Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by volfin » Tue Sep 22, 2015 6:45 pm

amzerof6 wrote:
m0xf wrote:I found way to extract textures. To do this, I load the game exe in memory and call the decoding function. Tiles overlapped 4px. Effective tile size is 120x120.

Textures really large, therefore I split it to 15630x15630 images.
To use this tool you need get "Reloaded" exe v1.0.0.1 (md5: e0617f6cbbe81cfdcfbedb7f6f01a557).
Image

I download the right exe, and try type "vtex.exe E:\games\WolfensteinTheNewOrder\virtualtextures\c01p1.pages c:\000"
but vtex.exe stop work :[
Snap2.jpg
If you look back through the thread, he explains how to disable ASLR, you must do this to make it work.

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