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Wolfenstein .Pages files (idtech5 virtualtextures)

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CloudyMosy
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Posts: 2
Joined: Tue Sep 01, 2020 7:03 pm

Re: Wolfenstein .Pages files (idtech5 virtualtextures)

Post by CloudyMosy » Wed Sep 02, 2020 10:44 am

m0xf wrote:
Fri Aug 08, 2014 10:33 am
I found way to extract textures. To do this, I load the game exe in memory and call the decoding function. Tiles overlapped 4px. Effective tile size is 120x120.

Textures really large, therefore I split it to 15630x15630 images.
To use this tool you need get "Reloaded" exe v1.0.0.1 (md5: e0617f6cbbe81cfdcfbedb7f6f01a557).
Image
Sorry for super-duper-necro, but your lovely program closes after I launch it (tried launching it as an administrator too.), and yes I launched disable.aslr then I launched the vtex.exe, moved the Crack to the Wolfenstein The New Order direction before doing the first step, but I'm still ecountering the problem that it starts writing the "Virtual texture extractor..." and then it immediately closes, and I'm a bit confused with the "reboot" part too. By the way, Here is my file status.
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