The rules have been updated, read them now: Rules!
Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
-
- veteran
- Posts: 118
- Joined: Fri Mar 30, 2012 4:56 pm
- Has thanked: 12 times
- Been thanked: 3 times
Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
Hi. I want to get the textures from this game. I already have a script for extracting the models, but I don't have one for getting the textures. Can someone help out?
https://www.dropbox.com/s/ty96jdf6bjhuztb/gtex_s.ps3
https://www.dropbox.com/s/ty96jdf6bjhuztb/gtex_s.ps3
-
- veteran
- Posts: 118
- Joined: Fri Mar 30, 2012 4:56 pm
- Has thanked: 12 times
- Been thanked: 3 times
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
anyone? my threads get ignored most of the time
- chrrox
- Moderator
- Posts: 2586
- Joined: Sun May 18, 2008 3:01 pm
- Has thanked: 57 times
- Been thanked: 1329 times
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
I did not look yet did you try texture finder?
-
- veteran
- Posts: 118
- Joined: Fri Mar 30, 2012 4:56 pm
- Has thanked: 12 times
- Been thanked: 3 times
-
- Moderator
- Posts: 703
- Joined: Mon Jul 05, 2010 8:55 pm
- Has thanked: 20 times
- Been thanked: 395 times
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
I see DDS data and potential ARGB data too! The file is packed though.
Click the thanks button if I helped!
-
- veteran
- Posts: 121
- Joined: Thu Nov 05, 2009 8:46 pm
- Has thanked: 11 times
- Been thanked: 105 times
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
Here is a silly script to export some dds files. Put quickbms in the folder and drag the .ps3 to the .bat. Press "r" when needed.
I'm not sure this will work with other files.
I'm not sure this will work with other files.
You do not have the required permissions to view the files attached to this post.
-
- veteran
- Posts: 118
- Joined: Fri Mar 30, 2012 4:56 pm
- Has thanked: 12 times
- Been thanked: 3 times
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
It doesn't work. It says "xmath" is an invalid command.swuforce wrote:Here is a silly script to export some dds files. Put quickbms in the folder and drag the .ps3 to the .bat. Press "r" when needed.
I'm not sure this will work with other files.
-
- veteran
- Posts: 118
- Joined: Fri Mar 30, 2012 4:56 pm
- Has thanked: 12 times
- Been thanked: 3 times
-
- n00b
- Posts: 19
- Joined: Tue Mar 10, 2020 2:29 am
- Has thanked: 19 times
- Been thanked: 1 time
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
link the script for extracting the modelslemurboy12 wrote: ↑Tue Apr 01, 2014 12:24 amHi. I want to get the textures from this game. I already have a script for extracting the models, but I don't have one for getting the textures. Can someone help out?
https://www.dropbox.com/s/ty96jdf6bjhuztb/gtex_s.ps3
-
- ultra-n00b
- Posts: 4
- Joined: Sat Sep 05, 2020 11:40 pm
Re: Cartoon Network Punch Time Explosion (PS3) gtex_s.ps3
the link to the script is dead can u reupload