11 Bit Studios Games (*.DAT)

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globeioi
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Re: 11 Bit Studios Games (*.DAT)

Post by globeioi » Sat Nov 22, 2014 5:17 pm

anyone know l01n.bin structure or l01n.bin convert to text file?

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Savage
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Re: 11 Bit Studios Games (*.DAT)

Post by Savage » Sun Nov 23, 2014 1:07 pm

Hi i tried to unpack and pack again the file scenes.dat from "Anomaly Defenders" and now the game won't start i updated the filelist too

Any hint?

Thanks 8D
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namquang93
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Re: 11 Bit Studios Games (*.DAT)

Post by namquang93 » Sun Nov 23, 2014 1:42 pm

globeioi wrote:anyone know l01n.bin structure or l01n.bin convert to text file?
I think swuforce can help us!

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Re: 11 Bit Studios Games (*.DAT)

Post by Kazooie » Mon Nov 24, 2014 8:03 pm

How to extract the files?

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Re: 11 Bit Studios Games (*.DAT)

Post by merlinsvk » Mon Nov 24, 2014 8:11 pm

Use Ekey's unpacker (in first post in this thread), or Aluigi's BMS script for Anomaly series.

geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu » Wed Dec 03, 2014 7:41 am

anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.

shadowlonely1989
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Re: 11 Bit Studios Games (*.DAT)

Post by shadowlonely1989 » Wed Dec 03, 2014 9:42 am

geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.

geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu » Wed Dec 03, 2014 1:07 pm

shadowlonely1989 wrote:
geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。

geraldhu
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Re: 11 Bit Studios Games (*.DAT)

Post by geraldhu » Wed Dec 03, 2014 2:01 pm

geraldhu wrote:
shadowlonely1989 wrote:
geraldhu wrote:anyone need this? Chinese translation。
http://dl.3dmgame.com/201411/52925.html
I want know how to translation,Study together.
You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
看上去你是中国人,能具体交我如何操作吗?初学者不好意思啦。
E....Search results are:wow!

XrayStyleZ
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Re: 11 Bit Studios Games (*.DAT)

Post by XrayStyleZ » Wed Dec 03, 2014 11:31 pm

shadowlonely1989 wrote:You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
Is it work? If yeah do normally instruction "how to translate", please. :)

shadowlonely1989
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Re: 11 Bit Studios Games (*.DAT)

Post by shadowlonely1989 » Thu Dec 04, 2014 9:42 am

XrayStyleZ wrote:
shadowlonely1989 wrote:You can use Cartographer to dump text with your table to extract text and use atlas to insert your text.
Is it work? If yeah do normally instruction "how to translate", please. :)
Open hex and find, create your table, example, a=64, b=...., end=..., line=....
After translated, you can use Atlas to insert text!

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Re: 11 Bit Studios Games (*.DAT)

Post by momo » Sat Dec 13, 2014 1:12 pm

.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.
You do not have the required permissions to view the files attached to this post.
/* jpmod */

namquang93
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Re: 11 Bit Studios Games (*.DAT)

Post by namquang93 » Mon Dec 15, 2014 6:58 am

momo wrote:.idx file repacked by Ekey's Packer is needed to change the header(first 3 bytes) for This War of Mine.

00 00 00 -> 00 06 01

And I've added some file names of This War of Mine to FileNames.list.
Hi! Could you help me repack this file, please? I have a big problem! Thanks for any help, here is my problem:

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bloodzone
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Re: 11 Bit Studios Games (*.DAT)

Post by bloodzone » Sun Dec 28, 2014 5:37 pm

I don't speak english...sorry

question---
anomaly DAT unPacker v0.0.3 r6
anomaly DAT Packer v0.0.1 r1
Use program.

"This War of Mine" translate into Korean.
After the combined file size is over.
16MB -> 160MB
How can be solved?

sorry my...english....T-T

plz..help me...

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Re: 11 Bit Studios Games (*.DAT)

Post by merlinsvk » Sun Dec 28, 2014 7:33 pm

Size is OK. Packer does not use compression, that's why is file bigger then original.

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