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*.oaf [South Park - The Stick of Truth]

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Haoose
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*.oaf [South Park - The Stick of Truth]

Post by Haoose » Tue Mar 04, 2014 1:39 pm

Request
No compress
Easy format =)
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Re: *.oaf [South Park - The Stick of Truth]

Post by kamuline » Tue Mar 04, 2014 6:53 pm


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Re: *.oaf [South Park - The Stick of Truth]

Post by Haoose » Tue Mar 04, 2014 7:01 pm

kamuline
Work for PC-file. Thx

No work for XBOX-file
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Re: *.oaf [South Park - The Stick of Truth]

Post by XRaptor » Tue Mar 04, 2014 11:00 pm

Working extractor/repacker and string editor - all is ready, but I need to check one strange behavior in game. Some translated texts seems break game UI and I need to find out what exactly is the problem. Maybe it is just font/used characters problme, maybe it is something different.

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Re: *.oaf [South Park - The Stick of Truth]

Post by kalleoskar » Wed Mar 05, 2014 1:05 am

Cool , raptor it works! :) Do you know how i can decode the script file ogd and amx?

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Re: *.oaf [South Park - The Stick of Truth]

Post by XRaptor » Wed Mar 05, 2014 8:12 pm

South Park - The Stick of Truth OAF Files Extractor
http://raptor.cestiny.cz/download/south ... actor.html

South Park - The Stick of Truth Translator
http://raptor.cestiny.cz/download/south ... lator.html

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Re: *.oaf [South Park - The Stick of Truth]

Post by kalleoskar » Thu Mar 06, 2014 5:58 pm

Thanks! Script support? Or do that need another program, hexedit perhaps , ogd and amx

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Re: *.oaf [South Park - The Stick of Truth]

Post by wordhg » Sun Mar 09, 2014 12:19 pm

XRaptor wrote:South Park - The Stick of Truth OAF Files Extractor
http://raptor.cestiny.cz/download/south ... actor.html

South Park - The Stick of Truth Translator
http://raptor.cestiny.cz/download/south ... lator.html
No work for ps3?

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Re: *.oaf [South Park - The Stick of Truth]

Post by XRaptor » Sun Mar 09, 2014 3:55 pm

There are working tools for PC and XBox360. I will create PS3 version today (I hope). Only problem is I have only PC. So if someone want to create other version tools I need source files. I can't make PS3 version, if I have no PS3 data ;-) And sometimes in PS3 version some files are still encrypted and I have no idea, how to decrypt them.

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Re: *.oaf [South Park - The Stick of Truth]

Post by wordhg » Sun Mar 09, 2014 4:41 pm

XRaptor wrote:There are working tools for PC and XBox360. I will create PS3 version today (I hope). Only problem is I have only PC. So if someone want to create other version tools I need source files. I can't make PS3 version, if I have no PS3 data ;-) And sometimes in PS3 version some files are still encrypted and I have no idea, how to decrypt them.
https://www.mediafire.com/?ruorijadd51dopt

http://www.mediafire.com/download/kl2rb ... nsored.oaf
thank!!

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Re: *.oaf [South Park - The Stick of Truth]

Post by XRaptor » Sun Mar 09, 2014 5:53 pm

Hmm, there is little problem, I have no idea, what compression algorithm is used for PS3 files. Anyone can help?
ps3.zip
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Re: *.oaf [South Park - The Stick of Truth]

Post by ihatecompvir » Thu Mar 13, 2014 7:57 am

I started working on an extractor specifically for the 360 version, as the tool Raptor posted didn't seem to work for the 360 files (I'd assume this is because of endian order).

http://ihatecompvir.com/1/post/2014/03/ ... art-1.html
There's the post about it on my blog! I'm not sure whether or not posting a link to my blog is allowed (doubt it is because I didn't see a rule against it and also my blog does not host any copyrighted files) but there's the research I've gotten so far.

The .OAF format is extremely simple, but I'm stuck on parsing the file names. If someone is good with parsing null terminated strings in C# using a Binary/StreamReader, and wants to help, then send me a message and I'll definitely credit you when the tool comes out :)

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Re: *.oaf [South Park - The Stick of Truth]

Post by XRaptor » Thu Mar 13, 2014 8:03 am

I have fully working XBox360 tool, just forgot to add links to download page after tests :-)

Code: Select all

http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Extractor100.rar
http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Translator100.rar

OK and about PS3 version. It is the same problem as Dungeon Siege 3. I really have no idea, what compression is used in PS files. LZA? LZW? LZwhatever? I don't know. If someone familiar with PS3 could help with algorithm identification, it will be great.
Last edited by XRaptor on Thu Mar 13, 2014 8:07 am, edited 1 time in total.

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Re: *.oaf [South Park - The Stick of Truth]

Post by ihatecompvir » Thu Mar 13, 2014 8:07 am

XRaptor wrote:I have fully working XBox360 tool, just forgot to add links to download page after tests :-)

Code: Select all

http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Extractor100.rar
http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Translator100.rar
Well then, ignore my research as you seem to have already figured it all out :)

Congrats! I guess I can put this tool into my retired projects folder as you've already beaten me completely.

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Re: *.oaf [South Park - The Stick of Truth]

Post by Thief1987 » Thu Mar 13, 2014 2:04 pm

XRaptor wrote:I have fully working XBox360 tool, just forgot to add links to download page after tests :-)

Code: Select all

http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Extractor100.rar
http://raptor.cestiny.cz/download/files/utils/SouthParkXBox360Translator100.rar

OK and about PS3 version. It is the same problem as Dungeon Siege 3. I really have no idea, what compression is used in PS files. LZA? LZW? LZwhatever? I don't know. If someone familiar with PS3 could help with algorithm identification, it will be great.
PS3 version use deflate compression

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