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[REQUEST] Hearthstone .unity3d unpacking

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bekir007
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[REQUEST] Hearthstone .unity3d unpacking

Post by bekir007 » Thu Feb 06, 2014 8:20 pm

Can you help me? How can i extract .unity3d files?

<sample files removed due forum rules violation>

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Chipicao
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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by Chipicao » Thu Feb 06, 2014 9:33 pm

You can use aluigi's script to unpack .unity3d files http://aluigi.altervista.org/papers/bms ... player.bms
and then my Unity Importer to load them in max viewtopic.php?f=16&t=11095
Please post any requests or issues with my tools in the appropriate topics.
I'm sorry if I don't reply or if I ignore PMs. My time is very limited.

bekir007
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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by bekir007 » Thu Feb 06, 2014 9:40 pm

Chipicao wrote:You can use aluigi's script to unpack .unity3d files http://aluigi.altervista.org/papers/bms ... player.bms
and then my Unity Importer to load them in max viewtopic.php?f=16&t=11095
I used but did not work

Image

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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by Chipicao » Thu Feb 06, 2014 10:07 pm

Ah, sorry, you need this modified script by barracuda
viewtopic.php?p=86592#p86592
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bekir007
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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by bekir007 » Thu Feb 06, 2014 10:18 pm

Chipicao wrote:Ah, sorry, you need this modified script by barracuda
viewtopic.php?p=86592#p86592
I'm sorry, i also tried it :/

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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by Chipicao » Thu Feb 06, 2014 10:59 pm

Well it works for me...

Image
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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by bekir007 » Thu Feb 06, 2014 11:11 pm

Chipicao wrote:Well it works for me...

Image
Does not work properly. Doesn't extract. Converting all files to CAB-<filename>

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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by Chipicao » Thu Feb 06, 2014 11:18 pm

bekir007 wrote:Does not work properly. Doesn't extract. Converting all files to CAB-<filename>
No, it doesn't convert the file, it extracts the CAB file from the unity3d archive.

CAB files are Custom Asset Bundles, similar to .asset files, and they can be imported directly with my script. That's how you're supposed to do it. :)
Please post any requests or issues with my tools in the appropriate topics.
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Re: [REQUEST] Hearthstone .unity3d unpacking

Post by jb55 » Mon Jul 14, 2014 6:59 pm

I was too lazy to build a full parser and all I wanted was the card xml data so I put together this little program.

I almost got away with just using sed and grep but I ended up giving up.

Here it is if anyone else is interested:

https://github.com/jb55/hearthstone-cardxml

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