Any bms os tool to unpack/pack the .Cache files?
Thanks
Sampleprops_v28.rar
.Cache file
Re: .Cache file
1. What game?
2. Sample no longer exists.
2. Sample no longer exists.
Currently researching: Alpha Prime scripting (AI and mods)
Queued: EE .cache repacking, CustomPak repacking, Gameloft Scrambled Zip multitool, GRAF Extractor Skeleton repacking, Gun Metal filenames CRC
Queued: EE .cache repacking, CustomPak repacking, Gameloft Scrambled Zip multitool, GRAF Extractor Skeleton repacking, Gun Metal filenames CRC
Re: .Cache file
1.Urban Trial FreestyleGMMan wrote:1. What game?
2. Sample no longer exists.
2.All are the same
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herbert3000
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Re: .Cache file
ok,herbert3000 wrote:Please reupload the file.
"The file props_v28.rar does not exists anymore."
sample props_v28.rar
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herbert3000
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Re: .Cache file
There's not much interesting to export from this file. And I also don't think that repacking would make much sense.
It consists of thumbnails* and paths to textures and assets (tga, png, adf, epe).
*usually 128x128 pixels, uncompressed RGB (= 3 bytes per pixel)
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
It consists of thumbnails* and paths to textures and assets (tga, png, adf, epe).
*usually 128x128 pixels, uncompressed RGB (= 3 bytes per pixel)
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
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Re: .Cache file
The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)[/quote]
Thanks!
textures and 3d objects store in other file.please help me to edit this files.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)[/quote]
Thanks!
textures and 3d objects store in other file.please help me to edit this files.
Re: .Cache file
Thanks!reznov wrote:The actual textures and 3d objects are not stored in this file.
For example:
objects\barricade\oiltank\_textures\texture_DF.tga
objects\barricade\oiltank\asset.adf (I added the BMP header and reversed the byte order)
textures and 3d objects store in other file.please help me to edit this files.
herbert3000,you do not want to help me!

