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Metal Gear Rising: Revengeance PC Version

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snowboundmage
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Metal Gear Rising: Revengeance PC Version

Post by snowboundmage » Fri Jan 10, 2014 5:37 pm

Metal gear rising: revengeance.

Hello, I am wondering if anyone knows what support exists for the PC version of rising. You can use bayonetta tools or Noesis to extract the *.cpk files. This extracts a whole lot of *.dat files, but this is where other tools no longer work.

Here is the thread for the console versions working viewtopic.php?f=16&t=10147
Check mariokart64n's post on the first page

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Haoose
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Re: Metal Gear Rising: Revengeance PC Version

Post by Haoose » Fri Jan 10, 2014 5:57 pm

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sarzamin
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Re: Metal Gear Rising: Revengeance PC Version

Post by sarzamin » Sun Jan 12, 2014 8:37 am

How Can we extract .ddt files from pc version? The header are DAT
I need texture files.

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Re: Metal Gear Rising: Revengeance PC Version

Post by Haoose » Sun Jan 12, 2014 10:12 am

sarzamin wrote:How Can we extract .ddt files from pc version? The header are DAT
I need texture files.
Use tools from me: http://games-gen.com/soft/DTT2DDS.rar (DTT2DDS and DDS2DTT)
Or tools from flatz: http://yadi.sk/d/ITWXXzuoFtZ7X (Updated 18.01.2014 16:23 MSK)
Check for more info: http://www.zoneofgames.ru/forum/index.p ... opic=30701 (Russian forum)
Enjoy =)
Last edited by Haoose on Sat Jan 18, 2014 5:54 pm, edited 3 times in total.
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prudislav
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Re: Metal Gear Rising: Revengeance PC Version

Post by prudislav » Sun Jan 12, 2014 12:25 pm

any idea where are texts and fonts?

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Re: Metal Gear Rising: Revengeance PC Version

Post by Haoose » Sun Jan 12, 2014 1:25 pm

prudislav
data000.cpk → ckmsg/ and ui/ → *.DAT (include mcd-files with text and coordinates symbols) and *.DTT-files (font textures)
---
DLC:
data005.cpk, data006.cpk, data106.cpk, data107.cpk, data108.cpk
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Re: Metal Gear Rising: Revengeance PC Version

Post by sarzamin » Sun Jan 12, 2014 3:53 pm

Haoose wrote:
sarzamin wrote:How Can we extract .ddt files from pc version? The header are DAT
I need texture files.
Use tools from me: http://games-gen.com/soft/DTT2DDS.rar (DTT2DDS and DDS2DTT)
Or tools from flatz: http://www.sendspace.com/file/uapncd
Check for more info: http://www.zoneofgames.ru/forum/index.p ... opic=30701 (Russian forum)
Enjoy =)
Thank You Very much for your Answer.

and Just another question :
How can we get back the extracted .CPK files to CPK? Can we Pack extracted CPK files too?

GRiNDERKILLER
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Re: Metal Gear Rising: Revengeance PC Version

Post by GRiNDERKILLER » Sun Jan 12, 2014 5:50 pm

Haoose and how pack back TXT to MCD file? Any usage for mcdtool? Drag & drop for unpack what I know. Thanks.
EDiT: Nevermind, now I know that MCD tool don't support repack function. Anyway thanks for the others tools.

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Re: Metal Gear Rising: Revengeance PC Version

Post by OrangeC » Sun Jan 12, 2014 8:35 pm

Anyone know how to decyrpt the WWiseinfo.wai file?

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Re: Metal Gear Rising: Revengeance PC Version

Post by Spira1&He1ix » Mon Jan 13, 2014 4:31 pm

Haoose wrote:prudislav
data000.cpk → ckmsg/ and ui/ → *.DAT (include mcd-files with text and coordinates symbols) and *.DTT-files (font textures)
---
DLC:
data005.cpk, data006.cpk, data106.cpk, data107.cpk, data108.cpk
Do we have any change to see these in Noesis! Sorry to say this but i don't have time to texturing those in 3ds max

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Re: Metal Gear Rising: Revengeance PC Version

Post by snowboundmage » Fri Jan 17, 2014 5:43 am

Haoose wrote: Or tools from flatz: http://yadi.sk/d/ITWXXzuoFtZ7X (Updated 14.01.2014 22:15 MSK)
Well, it seems to extract .dat perfectly fine, but now the wmb doesn't work with bayonetta tools, and this bxm tool is asking for options that dont seem to exist

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Re: Metal Gear Rising: Revengeance PC Version

Post by junk angel » Tue Jan 21, 2014 2:55 pm

Haoose wrote:
sarzamin wrote:How Can we extract .ddt files from pc version? The header are DAT
I need texture files.
Use tools from me: http://games-gen.com/soft/DTT2DDS.rar (DTT2DDS and DDS2DTT)
I assume this might be a system language issue. But is there a way to make ddt2dds not report errors on invalid dtts, in order to not have the constant " is not a valid integer value error one gets on virtually every single dtt file in the various folder? So that one could process entire folders, without having to babysit it more or less :)

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Re: Metal Gear Rising: Revengeance PC Version

Post by Haoose » Tue Jan 21, 2014 7:42 pm

junk angel
Use tools from flatz
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Re: Metal Gear Rising: Revengeance PC Version

Post by kuiks » Sun Nov 16, 2014 12:56 am

Haoose wrote:junk angel
Use tools from flatz

hello subtitles where

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