NFS:Rivals bundle
NFS:Rivals bundle
Yo!
Since new game is out I managed to get the bundle out of the .toc .sb files using QuickBMS script but now I'm stuck to get the 3d mesh from it.
The game does not work on WinXP so 3DRipper is not an option. Any help much appreciated.
Here is the attachment:
Since new game is out I managed to get the bundle out of the .toc .sb files using QuickBMS script but now I'm stuck to get the 3d mesh from it.
The game does not work on WinXP so 3DRipper is not an option. Any help much appreciated.
Here is the attachment:
You do not have the required permissions to view the files attached to this post.
- cra0
- ultra-veteran

- Posts: 435
- Joined: Fri Apr 27, 2012 9:37 am
- Has thanked: 29 times
- Been thanked: 185 times
- Contact:
Re: NFS:Rivals bundle
matt55 wrote:Yo!
Since new game is out I managed to get the bundle out of the .toc .sb files using QuickBMS script but now I'm stuck to get the 3d mesh from it.
The game does not work on WinXP so 3DRipper is not an option. Any help much appreciated.
Here is the attachment:
bundles point to the chunk files I'm sure if they kept the same structure as the other frostbite games.
- shakotay2
- MEGAVETERAN

- Posts: 3461
- Joined: Fri Apr 20, 2012 9:24 am
- Location: Nexus, searching for Jim Kirk
- Has thanked: 955 times
- Been thanked: 1876 times
Re: NFS:Rivals bundle
I don't see any mesh data in your uploaded samples (but that does mean nothingmatt55 wrote:Guys! Is it possible to get mesh using this method from NFS:Rivals since it's running on the same engine as BF4?
Maybe you'll give us more details about the "structure of the other frostbite games" that cra0 spoke of?
Bigchillghost, Reverse Engineering a Game Model: viewtopic.php?f=29&t=17889
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
extracting simple models: viewtopic.php?f=29&t=10894
Make_H2O-ForzaHor3-jm9.zip
"You quoted the whole thing, what a mess."
Re: NFS:Rivals bundle
Well I see it now more clearly, the game contains 8 .cas data files called "cas_0X.cas" which got weight a little over 1GB for each one
I need to say that I was wondering why those bundles are only over 100Kb.
This is what we got in "data" folder:
And in"Win32":
Thanks for the answers guys!
I need to say that I was wondering why those bundles are only over 100Kb.
This is what we got in "data" folder:
And in"Win32":
Thanks for the answers guys!
Re: NFS:Rivals bundle
you can use the Luigi auriela tool for extract the .sb file : http://aluigi.altervista.org/papers/bms/frostbite.bms
after you have this thing :
just need to extract the content of the bundle file and create a tool to convert 3d in .obj file
after you have this thing :
just need to extract the content of the bundle file and create a tool to convert 3d in .obj file
-
XxsimonexX
- beginner
- Posts: 31
- Joined: Thu Dec 17, 2015 11:17 pm
- Has thanked: 8 times
Re: NFS:Rivals bundle
I still don't understand how to extract/unpack audio files (Cop Speech) from Need For Speed: Rivals and convert them into a common audio files format such as .mp3 / .wav.
Someone help me please!
Someone help me please!
