
We are both glad to help.
1. Yes, the Bitmaps are upside-down. The BMP format stores the image upside down, and the image editing/viewing program needs to turn it up right right way. The reason why the Bitmaps in this game are the wrong way is because the game developers did not strictly follow the standards. Luckily though, they are easy to fix, just open an image editing program and flip the image.
2.
Once I get my job this summer, you're getting half my paycheck. Seriously.
Thanks mate - its greatly appreciated

- If you want to donate to Mr Mouse I think he has a button somewhere on the MultiEx website (
https://sourceforge.net/donate/index.php?group_id=91699 ). If you want to donate to me, you can do it at my website (
http://www.watto.org/extract/donate.html ).
3. The only thing in the Sprites.e3 file is a bunch of other e3 files. I will see if I can adjust the script to open these too, but I don't think they had much content. They certainly didn't have any images, if thats what you had hoped for.
4. Yes, the archive can be re-built. Using MultiEx Commander, there should be a button somewhere that lets you replace the files in the archive with files on your computer. If you need to be able to build these archives from scratch, I don't think you can use MultiEx Commander, but Game Extractor will do the job. When/If you end up donating to me via the link I gave above, you will also be able to download the full version of Game Extractor - hopefully it will work better than the free version.
Thats all mate - I'll see what can be done about the sprite files.
WATTO
watto@watto.org
http://www.watto.org