Shadow Warrior: Special Edition (*.BIN)

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1822
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 92 times
Been thanked: 1055 times

Shadow Warrior: Special Edition (*.BIN)

Post by Ekey »

Passwored zip's

PWD: @#viSS1t_*wWW.flY1nG!W1Ld&H0gR0X.c0M^!
GRiNDERKILLER
veteran
Posts: 90
Joined: Thu Jul 12, 2012 12:24 pm
Has thanked: 12 times
Been thanked: 30 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by GRiNDERKILLER »

Hell yeah Ekey you are rock. :wink:
Pepper
mega-veteran
mega-veteran
Posts: 278
Joined: Thu Apr 17, 2008 3:48 am
Has thanked: 47 times
Been thanked: 40 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Pepper »

http://www.fly1ngw1ldh0gr0x.com/

Polish registrant.. thats neat! maybe they're planning an arg for their next game?
User avatar
kingfisher13
veteran
Posts: 83
Joined: Mon Jul 26, 2010 7:32 pm
Has thanked: 8 times
Been thanked: 3 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by kingfisher13 »

Hey guys, I have successfully extracted the BIN files, and am looking to get the models inside into 3ds max. Problem is, they're in the havok format, of the havok game engine. Are there any tools or scripts that can convert these models into something workable in 3ds max?
User avatar
Haoose
mega-veteran
mega-veteran
Posts: 280
Joined: Tue Mar 01, 2011 9:34 pm
Has thanked: 70 times
Been thanked: 192 times
Contact:

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Haoose »

Pepper wrote:http://www.fly1ngw1ldh0gr0x.com/

Polish registrant.. thats neat! maybe they're planning an arg for their next game?
Thx!
Image
Image
=)
-= GP-team =-
Image
Pepper
mega-veteran
mega-veteran
Posts: 278
Joined: Thu Apr 17, 2008 3:48 am
Has thanked: 47 times
Been thanked: 40 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Pepper »

Haoose wrote:
Pepper wrote:http://www.fly1ngw1ldh0gr0x.com/

Polish registrant.. thats neat! maybe they're planning an arg for their next game?
Thx!
Image
Image
=)
Oh nice they updated it! before it said they'd be adding something special at some point after being found. anyways it's way fun, have a blast!
User avatar
Haoose
mega-veteran
mega-veteran
Posts: 280
Joined: Tue Mar 01, 2011 9:34 pm
Has thanked: 70 times
Been thanked: 192 times
Contact:

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Haoose »

Pepper
For six months no one before me had not taken the key. It is a great fortune. Well it's someone who can write about it, and the key is not left in an unknown direction. Thank you, Ekey and developers! =)
-= GP-team =-
Image
User avatar
Haoose
mega-veteran
mega-veteran
Posts: 280
Joined: Tue Mar 01, 2011 9:34 pm
Has thanked: 70 times
Been thanked: 192 times
Contact:

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Haoose »

Lol
New key =)
Image
Image
-= GP-team =-
Image
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1822
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 92 times
Been thanked: 1055 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Ekey »

Yep actived by me 5 days ago ;p
Ekey
M-M-M-Monster veteran
M-M-M-Monster veteran
Posts: 1822
Joined: Wed Mar 31, 2010 6:54 am
Has thanked: 92 times
Been thanked: 1055 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Ekey »

New key for Hard Reset. I have already this maybe useful for someone ;) 47VRG-JNFGT-5NAE5
User avatar
Haoose
mega-veteran
mega-veteran
Posts: 280
Joined: Tue Mar 01, 2011 9:34 pm
Has thanked: 70 times
Been thanked: 192 times
Contact:

Re: Shadow Warrior: Special Edition (*.BIN)

Post by Haoose »

New key...
Image
Image
-= GP-team =-
Image
rolemodel
ultra-n00b
Posts: 1
Joined: Tue Oct 28, 2014 12:05 pm

Re: Shadow Warrior: Special Edition (*.BIN)

Post by rolemodel »

Yes has anyone figured out how to open the hxk file types of the meshes? The method I've seen that works for hkx files like skyrim I don't find working. the hkxcmd command prompt program is the only one I've used and it never creates anything(no kf files).
prudislav
beginner
Posts: 35
Joined: Tue Oct 12, 2010 11:48 pm
Has thanked: 1 time

Re: Shadow Warrior: Special Edition (*.BIN)

Post by prudislav »

any idea how to extract new dx11 archives?
merlinsvk
ultra-veteran
ultra-veteran
Posts: 411
Joined: Mon Oct 27, 2008 12:11 am
Location: Slovakia
Has thanked: 35 times
Been thanked: 121 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by merlinsvk »

Code: Select all

# Game: Shadow Warrior (PC)
# BIN extractor (for game version 1.5.0)
# script for QuickBMS    http://aluigi.org/papers.htm#quickbms

comtype zlib
get FILES long
savepos POS
math DATSTART = 0x4
for i = 0 < FILES
  get NAMESZ long
  xmath DATSTART "DATSTART + NAMESZ + 0x1C"
  goto DATSTART  
next i
math DATSTART += 0x4
goto POS
for j = 0 < FILES
  get NAMESZ long
  getdstring NAME NAMESZ
  get SIZE long
  get ZSIZE long
  get OFFSET long
  xmath OFFSET "DATSTART + OFFSET"
  get NULL long
  getdstring UNK 0x8
  clog NAME OFFSET ZSIZE SIZE
next j
Extraction is easy. But repacker would be great.
Have somebody a clue what are that 8 UNK bytes? Checksum / hash? Some files has the same "UNK" bytes. Example:

Code: Select all

data/localisation_unicode/cn/achievements.uni		D8 12 42 C5 E4 54 D0 01
data/localisation_unicode/cn/bossfights.uni		D8 12 42 C5 E4 54 D0 01
data/localisation_unicode/cn/chapter_name.uni		1C 66 63 C5 E4 54 D0 01
data/localisation_unicode/cn/checkpoints.uni		1C 66 63 C5 E4 54 D0 01
data/localisation_unicode/cn/comic.uni			D8 12 42 C5 E4 54 D0 01
data/localisation_unicode/cn/dialogs_and_objectives.uni	1C 66 63 C5 E4 54 D0 01
...
data/localisation_unicode/pl/achievements.uni		C2 A6 B0 C6 E4 54 D0 01
data/localisation_unicode/pl/bossfights.uni		C2 A6 B0 C6 E4 54 D0 01
data/localisation_unicode/pl/chapter_name.uni		43 2C BA C6 E4 54 D0 01
data/localisation_unicode/pl/checkpoints.uni		43 2C BA C6 E4 54 D0 01
data/localisation_unicode/pl/comic.uni			C2 A6 B0 C6 E4 54 D0 01
data/localisation_unicode/pl/dialogs_and_objectives.uni	43 2C BA C6 E4 54 D0 01
...
data/localisation_unicode/ru/achievements.uni		85 74 C8 C6 E4 54 D0 01
data/localisation_unicode/ru/bossfights.uni		85 74 C8 C6 E4 54 D0 01
data/localisation_unicode/ru/chapter_name.uni		45 37 CD C6 E4 54 D0 01
data/localisation_unicode/ru/checkpoints.uni		45 37 CD C6 E4 54 D0 01
data/localisation_unicode/ru/comic.uni			85 74 C8 C6 E4 54 D0 01
data/localisation_unicode/ru/dialogs_and_objectives.uni	A6 98 CF C6 E4 54 D0 01
pc_arch_scripts.bin

Code: Select all

http://www28.zippyshare.com/v/34GNR4uM/file.html
michalss
Moderator
Posts: 951
Joined: Sun Mar 27, 2011 8:42 pm
Has thanked: 10 times
Been thanked: 142 times

Re: Shadow Warrior: Special Edition (*.BIN)

Post by michalss »

it seems that it is just uint64 ID, nothing else..., but not sure
Quick BMS Editor GUI - simple easy to use
Goto : viewtopic.php?uid=34229&f=29&t=6797&start=0

Downloads from DropBox : https://dl.dropboxusercontent.com/u/
Post Reply