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[PS3/ X360] GTA V resource research & software development

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Dageron
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Re: [PS3/ X360] GTA V resource research & software developme

Post by Dageron » Tue May 06, 2014 10:52 am

Looks like R* changed something in the *.xtd/*.ctd structure in last DLC-updates. Need to be fixed.
I was busy in last few months so there is no progress with GTA V Texture Editor.

Could someone send me conflicted textures from x360 and PS3?
Thanks in advance.
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Re: [PS3/ X360] GTA V resource research & software developme

Post by luxox18 » Fri May 09, 2014 10:40 pm

hey!Dageron sorry for disturb but is possible to implement in your tool an export option for textures inside the CDD (simple dds) - XDD files? because the normal maps and specular maps for character are inside this file and not in ctd - xtd

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Re: [PS3/ X360] GTA V resource research & software developme

Post by dimon4ik6565 » Sat May 10, 2014 6:14 pm

Dageron wrote:Looks like R* changed something in the *.xtd/*.ctd structure in last DLC-updates. Need to be fixed.
I was busy in last few months so there is no progress with GTA V Texture Editor.

Could someone send me conflicted textures from x360 and PS3?
Thanks in advance.
i have xbox360 only. http://rghost.ru/55074609

wait for 1.4 :)

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Re: [PS3/ X360] GTA V resource research & software developme

Post by SonofUgly » Sun May 25, 2014 1:35 am

Dageron wrote:Could someone send me conflicted textures from x360 and PS3?
There's also some textures on disc that don't work too with your editor, like everything I've tried in levels/gta5/props/roadside/v_signs.rpf gives me an error:
"Exception EFOpenError in module GTA V Console Texture Editor.exe at 000B553A.
Cannot open file "(directory)\ĐG.dds". The system cannot find the file specified."
Anyway, here's some sample files from the updates on both consoles, and some files on disc (PS3 version) that don't work: mediafire.

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Re: [PS3/ X360] GTA V resource research & software developme

Post by GooD » Sun May 25, 2014 11:08 am

OpenIV with GTA V support is released here - viewtopic.php?p=94864#p94864

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Re: [PS3/ X360] GTA V resource research & software developme

Post by Dageron » Wed Jun 11, 2014 11:37 am

Thanks a lot for provided textures.

Fixed DLC texture support:
Image Image Image Image

New GTA V Console Texture Editor version (1.4) is available: see here.
Source code is published on GitHub.
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Re: [PS3/ X360] GTA V resource research & software developme

Post by Venushja » Tue Sep 02, 2014 8:17 pm

Where I can found fonts please? If I found "font_lib_efigs_ps3.ctd/gfx then ctd loaded to GTAVConssole texture editor but a Ican't load gfx, why? Thanks for answer.

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Re: [PS3/ X360] GTA V resource research & software developme

Post by CoreyHUN » Sun Nov 16, 2014 11:44 pm

Guys, how can i fix the UV maps for models? Or how can i correctly convert them? I get results like this:
Image

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Re: [PS3/ X360] GTA V resource research & software developme

Post by L3git » Mon Jun 08, 2015 6:22 pm

Hi guys , can anyone tell me where can I find tattoos so I can edit them, I've tried in PART4.rpf , but couldn't find anything except clothing and accs..

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Re: [PS3/ X360] GTA V resource research & software developme

Post by Neosphere » Tue Feb 20, 2018 10:08 am

Hello all,
I am a newbie here.

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