Any graphics artist looking for something different? Why not join us and create 8-bit graphics in the C64 scene! Click here for more info.
Join also our Discord channel! Click here.

Phantasy Star Universe - AoTI (PS2) CVM

The Original Forum. Game archives, full of resources. How to open them? Get help here.
Post Reply
ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Sun Jun 02, 2013 11:46 am

Phantasy Star Universe - Ambition of the Illuminus uses the ROFS Filesystem version 1.52.

I know you can turn a normal CMV to an ISO by removing the bytes before x1800, but doesn't seem to work with this one. SO, I'm wonder if anyone has found a way to get into ROFS 1.52. Thanks the rules, I cannot give you samples.

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Mon Jun 03, 2013 11:51 am

if you can run the game in the emulator post a saved state and i can prolly find the file table.

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Mon Jun 03, 2013 3:48 pm

Oh, okay. SHould I PM it to you? And does it have to be in a specific place, or just make a savestate anywhere?

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Mon Jun 03, 2013 10:14 pm

just post the link to the saved state from anywhere.

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Mon Jun 03, 2013 10:21 pm

Here it is.

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Mon Jun 03, 2013 11:35 pm

yeah the file table is in eeMemory.bin
probably with the first 20mb of the file i could make an extractor.
example file names.

pl_mua_la_000.snj
pl_wua_la_000.snj
pl_xxx_shadow000.snj
pl_xxx_shadow000.snt
body.sna
pl_mua_la_000.sna
pl_wua_la_000.sna
pl_xxx_shadow000.sna
pl_lod_wait.snm
pl_lod_walk.snm
MotTbl_00_COMMON_M.snr
MotTbl_00_COMMON_W.snr
MotTbl_01_DK_SWORD_M.snr

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Mon Jun 03, 2013 11:58 pm

Awesome, looks like some of them are sound files, which is what I was looking for.

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Tue Jun 04, 2013 12:23 am

i need the start of the iso...

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Tue Jun 04, 2013 12:28 am

Don't have the game? How much of it do you need?

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Tue Jun 04, 2013 12:51 am

the first 20 - 40 mb of it.
just cut that off and zip it.

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Tue Jun 04, 2013 1:46 am

I'll try, though, I'm not sure how to cut mega bytes with a Hex Editor, I guess I could use a file splitter.

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Tue Jun 04, 2013 1:56 pm

Try this
You do not have the required permissions to view the files attached to this post.

ShinKun
veteran
Posts: 133
Joined: Sun Aug 08, 2010 3:02 pm
Has thanked: 3 times
Been thanked: 3 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by ShinKun » Tue Jun 04, 2013 2:32 pm

Awesome. Seems to be working. Would it be possible to have to dump the files in a folder according to the file's extension?

User avatar
chrrox
Moderator
Posts: 2564
Joined: Sun May 18, 2008 3:01 pm
Has thanked: 57 times
Been thanked: 1307 times

Re: Phantasy Star Universe - AoTI (PS2) CVM

Post by chrrox » Tue Jun 04, 2013 2:49 pm

there are only a few types of files?
I would just create the folders then sort by extension and cut and paste.

Post Reply