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Search found 9 matches
- Wed Apr 21, 2021 2:51 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Another question, so if i find the code or the way the games maps the bitmap, i can increase the amount of height/width and code myself to detect the new characters in a way that i want? Like, i'll increase the file height by 100 and then detect the character that i added, and so on. That really de...
- Wed Apr 21, 2021 11:41 am
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Also, how do i can insert characters at the dds fonts, because the width and height of the images are just too low. Also, even if i can insert another character, how do i make to it recognize that character is ê é or something like it? I told you earlier that it is the issue which can't be solved s...
- Tue Apr 20, 2021 11:36 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Also, how do i can insert characters at the dds fonts, because the width and height of the images are just too low. Also, even if i can insert another character, how do i make to it recognize that character is ê é or something like it?
https://imgur.com/a/smMvoVS
https://imgur.com/a/smMvoVS
- Tue Apr 20, 2021 11:00 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Yeah, I saw it. For the TTF font and main DDS font everything should be easy to edit, but you may have some issues with additional DDS fonts, because there are not enough characters to replace as I saw on those screenshots - in that case I would just leave it as it is, because it is too much effort...
- Tue Apr 20, 2021 10:38 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Yeah, I saw it. For the TTF font and main DDS font everything should be easy to edit, but you may have some issues with additional DDS fonts, because there are not enough characters to replace as I saw on those screenshots - in that case I would just leave it as it is, because it is too much effort...
- Tue Apr 20, 2021 6:39 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Well, to add new characters to TTF files you can use FontCreator from High-Logic https://www.high-logic.com/font-editor/fontcreator For DDS files you can use GIMP https://www.gimp.org/downloads/ Here is the tutorial for editing DDS/TTF fonts https://ikskoks.pl/poradnik-8-edycja-czcionek-w-formacie-...
- Tue Apr 20, 2021 12:09 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
Simple answer is that you should change all of them to make it work. ;) As for editing, that depends what is the format of the font. Is it DDS or TTF? Or something else? Can you show some screenshots? For export/import you can use tools like UnityEx or UnityAssetsExplorer. So, i've packed away a lo...
- Tue Apr 20, 2021 12:23 am
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Re: Emily is Away too Translation
You could also try to replace already existing characters if you have enough unused letters in the font file. I see that this game is on Unity engine, so you need find font file first using tools like AssetStudio etc. Gonna try that, but, i don't know how i should do it, could you give me a help? E...
- Mon Apr 19, 2021 9:53 pm
- Forum: Game Localization
- Topic: Emily is Away too Translation
- Replies: 14
- Views: 2187
Emily is Away too Translation
Heyah! So, I'm here to ask for help with a problem that i'm encountering while trying to translate the game Emily is Away too for Pt-Br. I'm a brazillian, and i'm very fluently to english, but, my language uses a lot of accents in words, and for that reason, I have a problem with invalid characters ...
