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by babebabe
Sat Oct 06, 2007 6:15 pm
Forum: Game Archive
Topic: Ragnarok II
Replies: 5
Views: 1477

Ragnarok II

Anyone touch Ragnarok II?
Is awesome and their music theme is very good. Is used Unreal Engine but their package is modified, I can't extract them with UTPT anymore. Help me ^^
PS: RagII client can be downloaded at mmosite.com, size is about 1G.
by babebabe
Mon Sep 17, 2007 1:55 pm
Forum: 3D/2D models
Topic: Help me with these file
Replies: 2
Views: 1720

These files are from SilkRoad Online, not a chinese game! Arn't they!? :roll: I had figured bmf/bms(SRO) in the past, due to the fact that I can't extract the files from the archive so I had given up! Let's see if I got anything left on my side! Oh, my mistaken >_<, yes, that Silkroad and from Kore...
by babebabe
Sun Sep 16, 2007 5:48 am
Forum: 3D/2D models
Topic: Help me with these file
Replies: 2
Views: 1720

Help me with these file

I have found these mesh from one chinese game, pls help me with these format, thanks ^^

http://www.bibabibo.net/china.rar
by babebabe
Thu Aug 30, 2007 5:29 pm
Forum: 3D/2D models
Topic: Rohan Online: GMF Models
Replies: 52
Views: 16499

0h 5h!t, I just forgot it ^_^
Here http://www.bibabibo.net/Ske.ra
by babebabe
Thu Aug 30, 2007 7:53 am
Forum: 3D/2D models
Topic: Rohan Online: GMF Models
Replies: 52
Views: 16499

Hey guys, here http://www.bibabibo.net/Data.rar (9M)
GAF file is for animation
GRF file is material
GTX file is texture
GMF is mesh, of course ^_^
As I see, Rohan just used standard texture, not normal map.
Next day I will upload bigger package containt all monster data ^_^
by babebabe
Wed Aug 29, 2007 5:13 pm
Forum: 3D/2D models
Topic: Rohan Online: GMF Models
Replies: 52
Views: 16499

http://www.bibabibo.net/A.rar

Here guy, a plenty of GMF file (6M compressed), many of them is ver 1000, abit different from 900 and 1200, hope you findout soon ^^
If you needed a texture, I will upload later
Regards,
by babebabe
Fri Aug 17, 2007 5:06 pm
Forum: Game Archive
Topic: Help me with this AXP file
Replies: 4
Views: 1071

Just a quick note: At offset 16 you will find the offset of the entry table (393256 in this case), the next uint32 is probably the number of entries. There you can read the actual data offsets and sizes, which in this sample are: - offset 1441832, size 549848 - offset 1991720, size 4659043 - offset...
by babebabe
Thu Aug 16, 2007 11:36 am
Forum: Game Archive
Topic: Help me with this AXP file
Replies: 4
Views: 1071

Y_Y

Hi there,
that file contant 3 file: all.effect, all.particle and all.skill. Is easly to guess their offset and size number but can't decode to real offset and size Y_Y
by babebabe
Wed Aug 15, 2007 9:28 pm
Forum: Game Archive
Topic: Help me with this AXP file
Replies: 4
Views: 1071

Help me with this AXP file

This file seem be not encoded and compressed, at end of file maybe a file chunk or something, but I can guess that code to extract to sub file, anyone help me pls ^^
by babebabe
Wed May 10, 2006 3:59 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 163913

@Meds: help me, I want that program to extract this image, where is image size?
by babebabe
Fri May 05, 2006 3:46 pm
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 163913

But they have no magic byte, how do you extracted this?
by babebabe
Wed Apr 26, 2006 8:42 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 163913

Hi there

Hi there, anyone have news with this format?
Meds, are you done?
Help me pls.... :cry:
by babebabe
Wed Apr 26, 2006 8:42 am
Forum: Game Archive
Topic: .wz archive
Replies: 515
Views: 163913

Hi there, anyone have news with this format?
Meds, are you done?
Help me pls.... :cry:
by babebabe
Wed Mar 29, 2006 10:08 am
Forum: 3D/2D models
Topic: Help me with this format
Replies: 3
Views: 2506

Thanks Xela
But before I posted here I have to search on google and found some kind of your link, they only tutor about how to change some model with others, its not talk about how to read or used this model.
Anybody help me????? T_T