Hmm. I really got now *36 file instead *54, thanks! But classic 36-extractor script still doesn't extract this file. It's so odd
Search found 20 matches
- Sat May 01, 2021 8:30 pm
- Forum: 3D/2D models
- Topic: Spider Man 3 XBOX 360
- Replies: 26
- Views: 1261
- Sat May 01, 2021 7:38 pm
- Forum: 3D/2D models
- Topic: Spider Man 3 XBOX 360
- Replies: 26
- Views: 1261
Re: Spider Man 3 XBOX 360
I'm not sure from looking at the script. I've rewrote a QuickBMS script using the same logic that should work for both file versions, if you want to give this a try: s3.zip OMG MAN YOU'RE AMAZING! It's really works! :D Now we got important file with extension *54 that contains textures, meshes and ...
- Sat May 01, 2021 12:28 pm
- Forum: 3D/2D models
- Topic: Spider Man 3 XBOX 360
- Replies: 26
- Views: 1261
Re: Spider Man 3 XBOX 360
The reason it doesn't work is because the XBox 360 files use Big Endian format for storing numbers, so the script as it is will only work on PC. Assuming the file structure is identical, you should be able to change the following line and see if it works: bs = NoeBitStream(file.read(fileLen)) Chang...
- Sat May 01, 2021 10:52 am
- Forum: 3D/2D models
- Topic: Spider Man 3 XBOX 360
- Replies: 26
- Views: 1261
Spider Man 3 XBOX 360
Hi everyone! There are different topics that solved two problems: how to extract PCPACK archives from Spider Man 3 and Spider Man: Web Of Shadows on PC. But there are no topics with description of how to extract XEPACK files. It's the same files but from XBOX360 game directory. Also these files got ...
- Thu Jan 14, 2021 3:14 pm
- Forum: 3D/2D models
- Topic: Spider-Man 3 PC
- Replies: 84
- Views: 19134
Re: Spider-Man 3 PC
he was just demonstrating how to make an extraction script in python for Noesis, extraction is already taken care of here with a modified bms script though :D http://forum.xentax.com/viewtopic.php?p=129063#p129063 the python script in mario's video is also reading the wrong integer for the file cou...
