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Search found 2 matches

by MyRightArmTheGodHand
Sat Nov 28, 2020 2:26 pm
Forum: 3D/2D models
Topic: Metal Gear Solid 4 [Blender] [WIP]
Replies: 5
Views: 1927

Re: Metal Gear Solid 4 [Blender] [WIP]

No, also no UV's or anything. But I did intend to work on this next. I haven't looked at it much yet, but I expect to find "filenames" for the textures, which should make it easy.
by MyRightArmTheGodHand
Fri Nov 27, 2020 1:06 am
Forum: 3D/2D models
Topic: Metal Gear Solid 4 [Blender] [WIP]
Replies: 5
Views: 1927

Metal Gear Solid 4 [Blender] [WIP]

Heyy, I've been looking to rip some models off MGS4. There were at least two maxscripts to import .mdn files, but unfortunately I don't have access to 3ds max. The .mdn format is mostly documented so I decided to look into this myself. I got a barebones blender importer that can do vertex positions ...