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by xactgd
Thu Sep 30, 2021 1:12 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171827

Re: Detroit Become Human tools (PC, PS4)

Are messed up UVs a known issue? I stumbled upon this on Connor's eye mesh, someone said the issue had to do with mirrored UV maps. You can replicate this by extracting "D0F" (Connor's main model) and importing it into Blender and checking the UVs on his eyes. there is NO issue. You just ...
by xactgd
Wed Sep 29, 2021 5:32 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171827

Re: Detroit Become Human tools (PC, PS4)

Are messed up UVs a known issue? I stumbled upon this on Connor's eye mesh, someone said the issue had to do with mirrored UV maps. You can replicate this by extracting "D0F" (Connor's main model) and importing it into Blender and checking the UVs on his eyes.
by xactgd
Mon Jan 04, 2021 3:30 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171827

Re: Detroit Become Human tools (PC, PS4)

Does anyone know how to get materials to load? the output file looks for materials called m_<number> but the textures are just <number>