Search found 8 matches
- Thu Dec 10, 2020 4:03 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
I managed to get the dds, edit it, and compile it back to d3dtx .But when I collect ttarch2 file with edited d3dtx(SM1_Compressed. ttarch2(I don't remember the exact name,because away from computer) ,but game does not see this ttarch2 file https://imgur.com/iG24jZL .What settings should I choose whe...
- Mon Dec 07, 2020 1:55 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
1. how export d3dtx files from S&M save the world remastered to dds?(i trying using quickbms,but i get black image https://imgur.com/MrlBgjN)
2. When I import Sam model (with all parts) with bones, I get the error: https://imgur.com/k0EPbvc (if I import without bones, then everything is fine)
2. When I import Sam model (with all parts) with bones, I get the error: https://imgur.com/k0EPbvc (if I import without bones, then everything is fine)
- Thu Aug 06, 2020 11:20 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
There is another problem:
There is a png texture next to the d3dmesh model,but it is not displayed in 3ds max
https://youtu.be/6X_eQP0ZsGY
p. s Everything works fine on other models
UPD:Solved,im stupid
There is a png texture next to the d3dmesh model,but it is not displayed in 3ds max
https://youtu.be/6X_eQP0ZsGY
p. s Everything works fine on other models
UPD:Solved,im stupid
- Mon Aug 03, 2020 7:23 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
Thank you very much!:D https://imgur.com/a/pdnUh0l
- Sat Aug 01, 2020 9:15 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
https://youtu.be/y5QMDZsYy94 nothing is happening I'm curious, does the same thing happen when you try loading a model that has an skl file? I'm not sure if it's a thing at all but maybe the script needs to be inside the 3ds max script folder? please note if i port characters that have bones,but do...
- Sat Aug 01, 2020 8:54 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
- Sat Aug 01, 2020 1:51 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
1. how do I export models that don't have .skl file?(Buildings, props, etc.) 2. How do I port an fbx format model to d3dmesh? 1. Just select the model(s) you want to import, then when it asks for a .SKL file just cancel and it'll import without it. 2. There's too many unknown values in the D3DMesh ...
- Fri Jul 31, 2020 2:53 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175496
Re: Telltale Games "Almost-All-In-One" Model Importer
1. how do I export models that don't have .skl file?(Buildings, props, etc.)
2. How do I port an fbx format model to d3dmesh?
2. How do I port an fbx format model to d3dmesh?
