Search found 1910 matches

by aluigi
Tue Mar 08, 2011 10:35 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

the compression message is a bug in quickbms, I'm fixing it.
I will release the new version tomorrow because I want also to find a way to compress the zlib and deflate data more.

oh I was forgetting: avoid to use quickbms64_test, it's only for special cases because it's working is not guarantee
by aluigi
Tue Mar 08, 2011 5:35 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

new version out of both quickbms and the script: http://aluigi.org/papers.htm#quickbms http://aluigi.org/papers/bms/crysis2.bms anyway note that I have not tested it with this specific game because I don't have space and time to waste with the almost 2gb of nigel but keep in mind that there are big ...
by aluigi
Tue Mar 08, 2011 5:19 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

good news, within some hours I will release a fixed version of quickbms for doing the reimporting job. the problem was simply caused by the xxtea algorithm implemented in the tool that didn't performed the swapping of the data and a bug in the key. with this new version will be also no longer needed...
by aluigi
Tue Mar 08, 2011 3:25 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

well I explain the situation also here so anyone else interested can read it. from version 0.4.9 quickbms has the -r option that allows to reimport the modified files back in the archives (yeah!) but this feature works only with the scripts and the archives that allow it. in crysis2.bms I have used ...
by aluigi
Mon Mar 07, 2011 4:05 pm
Forum: Compressed files and methods
Topic: Entropia Universe .PAK files
Replies: 12
Views: 5589

Re: Entropia Universe .PAK files

I did it, shoot it in quickbms:
http://aluigi.org/papers/bms/entropia.bms

the key is the md5 of a fixed key plus the crc of the file
the algorithm is rc4 plus 0x300 rounds before doing the decryption
by aluigi
Mon Mar 07, 2011 11:06 am
Forum: Game Archive
Topic: Reincarnations -Awakening- *.bin can't be extracted
Replies: 1
Views: 796

Re: Reincarnations -Awakening- *.bin can't be extracted

# Reincarnations Awakening # script for QuickBMS http://aluigi.org/papers.htm#quickbms comtype lzma idstring "RESOURCE PACK\r\n" get OFFSET long goto OFFSET get FILES asize math FILES -= OFFSET math FILES /= 0x21 for i = 0 < FILES getdstring NAME_HASH 20 get OFFSET long get ZSIZE long get...
by aluigi
Mon Mar 07, 2011 9:08 am
Forum: Tutorials
Topic: Hacking Zip Passwords (C9)
Replies: 67
Views: 81946

Re: Hacking Zip Passwords (C9)

for anyone interested I remember that I maintain a list of games zip password retrieved by myself and I just updated it yesterday after having downloaded various trials from bigfishgames and other websites (I used some keywords to know the games using passworded zips): http://aluigi.org/papers.htm#i...
by aluigi
Sun Mar 06, 2011 11:36 am
Forum: Tutorials
Topic: Hacking Zip Passwords (C9)
Replies: 67
Views: 81946

Re: Hacking Zip Passwords (C9)

@merlinsvk the executables of the games on bigfishgames are encrypted with armadillo but in this case the problem was hge.dll compressed with upx. so after having unpacked hge.dll you can scan it with signsrch without problems :) anyway the password of Aztec Tribe is {0D8FD1A3-DEBF-4ef2-8A91-CDB0A10...
by aluigi
Sun Mar 06, 2011 11:22 am
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

I have released a script for decrypting and extracting the mpdemo/nigel archive.
it's an uncommon zip archive encrypted with a particular tea:
http://aluigi.org/papers/bms/crysis2.bms
by aluigi
Sun Mar 06, 2011 11:20 am
Forum: Game Archive
Topic: Star Wars Rogue Leader II and Rogue Squadron III
Replies: 7
Views: 4061

Re: Star Wars Rogue Leader II and Rogue Squadron III

I have just released the new version of the tool as I promised, now you can extract the archives:
http://aluigi.org/papers.htm#quickbms
by aluigi
Sun Mar 06, 2011 11:18 am
Forum: Holy Cow!
Topic: Which games have various armors & weapons?
Replies: 2
Views: 1908

Re: Which games have various armors & weapons?

isn't simpler to search the name of each game followed by site:xentax.com on google and then checking the results to know if exist extractors?
example: Soul Calibur 3 site:xentax.com
by aluigi
Sun Mar 06, 2011 11:17 am
Forum: Code Talk
Topic: Rebuilding archives with QuickBMS
Replies: 15
Views: 10442

Re: Rebuilding archives with QuickBMS

I have just released version 0.4.9 of QuickBMS which contains a feature that will make happy a lot of people :) from now it's possible to use QuickBMS also for reimporting files back in the archives without modifying the original script, so just an automatic inverted operation. obviously there are s...
by aluigi
Fri Mar 04, 2011 2:21 pm
Forum: Game Archive
Topic: Star Wars Rogue Leader II and Rogue Squadron III
Replies: 7
Views: 4061

Re: Star Wars Rogue Leader II and Rogue Squadron III

I have just written the script but I need to make a small update to quickbms for let it working with both the games
in the meantime the following is the link of the script WHEN I will release it in the next hours:
http://aluigi.org/papers/bms/factor5.bms

so stay tuned
by aluigi
Fri Mar 04, 2011 4:49 am
Forum: Game Archive
Topic: Haunted Hotel II: Believe the Lies - Archive
Replies: 2
Views: 872

Re: Haunted Hotel II: Believe the Lies - Archive

script for QuickBMS compatible with all the games developed (till now) by Specialbit:
http://aluigi.org/papers/bms/specialbit.bms