Search found 1910 matches

by aluigi
Fri Mar 11, 2011 5:44 pm
Forum: Game Archive
Topic: Battle: Los Angeles The Videogame (.s3darc)
Replies: 14
Views: 5483

Re: Battle: Los Angeles The Videogame (.s3darc)

looks encrypted, it's necessary the game executable and maybe the dlls.
what should be the contenct of a plain-text s3darc file? text?
by aluigi
Fri Mar 11, 2011 4:11 pm
Forum: Game Archive
Topic: The Incredible Hulk
Replies: 5
Views: 2028

Re: The Incredible Hulk

eh?
that one is a script for quickbms.
download the program, save that text as script.bms and launch quickbms.exe

if you have doubts read the documentation:
http://aluigi.org/papers.htm#quickbms
by aluigi
Thu Mar 10, 2011 9:27 pm
Forum: Game Archive
Topic: Blur .pak files
Replies: 50
Views: 18416

Re: Blur .pak files

anyway script update to version 0.2.3:
http://aluigi.org/papers/bms/blur.bms
by aluigi
Thu Mar 10, 2011 9:06 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

by aluigi
Thu Mar 10, 2011 8:58 pm
Forum: Game Archive
Topic: Blur .pak files
Replies: 50
Views: 18416

Re: Blur .pak files

from what version and platform of Blur have you got that file?
by aluigi
Thu Mar 10, 2011 8:47 pm
Forum: Code Talk
Topic: Rebuilding archives with QuickBMS
Replies: 15
Views: 10442

Re: Rebuilding archives with QuickBMS

quickbms reports an error if the recompression algorithm is not available, so if you didn't see the error then it's something else
by aluigi
Thu Mar 10, 2011 5:24 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

problem found. the explanation is located in the encryption algorithm that is a block cipher. in short a block cipher doesn't work on single bytes but it works on sequences of bytes like 8 bytes each time. now if the original compressed size of the file in the archive was 0x123 then the game will de...
by aluigi
Thu Mar 10, 2011 5:02 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

I'm working on the problem just now
*edit*
by aluigi
Thu Mar 10, 2011 3:44 pm
Forum: Game Archive
Topic: Star Wars Rogue Leader II and Rogue Squadron III
Replies: 7
Views: 4061

Re: Star Wars Rogue Leader II and Rogue Squadron III

the names are taken from the archive so what is extracted is exactly what is stored
by aluigi
Thu Mar 10, 2011 3:43 pm
Forum: Game Archive
Topic: The Incredible Hulk
Replies: 5
Views: 2028

Re: The Incredible Hulk

you can extract the ARC archives using the following script for quickbms: # The Incredible Hulk # script for QuickBMS http://aluigi.org/papers.htm#quickbms get OFFSET long goto offset get FILES long for i = 0 < FILES get DUMMY long get OFFSET long get SIZE long get NAME string get TIME longlong log ...
by aluigi
Wed Mar 09, 2011 10:39 pm
Forum: Compressed files and methods
Topic: Encrypted MQO (MME)
Replies: 4
Views: 1605

Re: Encrypted MQO (MME)

eh eh eh :) this time I preferred this unusual solution because I noticed that the algorithm was enough long and I was annoyed. in reality I guess that probably I will think to a wider project for doing this type of stuff: converting any normal program in a dumper without much effort it would save t...
by aluigi
Wed Mar 09, 2011 10:37 pm
Forum: Code Talk
Topic: Rebuilding archives with QuickBMS
Replies: 15
Views: 10442

Re: Rebuilding archives with QuickBMS

oh finally a feedback about the new feature :) can you check if you have the current version of quickbms? it's 0.4.10, I have fixed various things lately after having implemented this feature then the tool has reported that over 1600 files have been reimported so it seems correct, indeed the reimpor...
by aluigi
Wed Mar 09, 2011 10:28 pm
Forum: Game Archive
Topic: Akatsuki no Amaneka to Aoi Kyojin X360
Replies: 7
Views: 2275

Re: Akatsuki no Amaneka to Aoi Kyojin X360

well this seems just something for the new feature of quickbms 0.4.10 :) create a file.bat containing the following line: quickbms.exe -r -w now make a backup copy of the archive and double-click on that file.bat and use it as you did for the extraction. all the files will be automatically injected ...
by aluigi
Wed Mar 09, 2011 7:01 pm
Forum: Compressed files and methods
Topic: Encrypted MQO (MME)
Replies: 4
Views: 1605

Re: Encrypted MQO (MME)

I have downloaded the latest version (V110103) of mmViewer from the website of his author: http://hheaven.net/mmViewer/ and I have modified it a bit for automatically dumping the decrypted file from the memory to the file with name "x.z". so: - launch mmdump.exe - select the file you want ...
by aluigi
Wed Mar 09, 2011 5:03 pm
Forum: Game Archive
Topic: [PC] Crysis 2 BETA
Replies: 43
Views: 10000

Re: [PC] Crysis 2 BETA

I have just released the new version with the fix for the size there is nothing to do, it must be minor/equal than the original. this is physical limitation of any reimporter because for modifying the size is necessary to break the whole structure which means writing a custom rebuilder for any file ...