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- Thu Apr 07, 2011 12:55 pm
- Forum: Compressed files and methods
- Topic: Pac file - Ken's rage xbox 360
- Replies: 14
- Views: 3402
Re: Pac file - Ken's rage xbox 360
io non ho altri script
- Thu Apr 07, 2011 12:53 pm
- Forum: Game Archive
- Topic: Bounty Hounds Online .pak [need help again with repack]
- Replies: 5
- Views: 1471
Re: Bounty Hounds Online .pak [need help again with repack]
that script works also as reinjector. you must only create a link to quickbms.exe and adding -r -w in the "Target:" field in the properties of the link. make a backup of the original archive click on the link and select the same script, archive and folder you used for the extraction rememb...
- Wed Apr 06, 2011 9:13 pm
- Forum: Compressed files and methods
- Topic: Fear 2 Project Origin PS3 Version Arch01
- Replies: 19
- Views: 5645
Re: Fear 2 Project Origin PS3 Version Arch01
SND: no idea
BNDL: viewtopic.php?p=39308#p39308
GAMEDB: I can't work on it now, maybe someone else is interested in taking a look at it otherwise check if there was a solution in condemned2
BNDL: viewtopic.php?p=39308#p39308
GAMEDB: I can't work on it now, maybe someone else is interested in taking a look at it otherwise check if there was a solution in condemned2
- Wed Apr 06, 2011 8:40 pm
- Forum: Game Archive
- Topic: [PC] Crysis 2 BETA
- Replies: 43
- Views: 10000
Re: [PC] Crysis 2 BETA
for the .bat it was an error of mine that I corrected some posts above, you must create a link to quickbms.exe adding that -r -w options in the "Target" field of the link. for the rest I don't see problems, do the link as I said and use it via the GUI and it will work since it's for sure t...
- Wed Apr 06, 2011 8:37 pm
- Forum: Compressed files and methods
- Topic: Fear 2 Project Origin PS3 Version Arch01
- Replies: 19
- Views: 5645
Re: Fear 2 Project Origin PS3 Version Arch01
no because the files compressed in chunks and so the script is not valid for reimporting.
the pc version doesn't seem to use compression and so there are no problems there
the pc version doesn't seem to use compression and so there are no problems there
- Wed Apr 06, 2011 7:32 pm
- Forum: Compressed files and methods
- Topic: Fear 2 Project Origin PS3 Version Arch01
- Replies: 19
- Views: 5645
Re: Fear 2 Project Origin PS3 Version Arch01
script updated to version 0.3 fixing various bugs
- Wed Apr 06, 2011 7:30 pm
- Forum: Game Archive
- Topic: [PC] Crysis 2 BETA
- Replies: 43
- Views: 10000
Re: [PC] Crysis 2 BETA
possible causes:
- you are not using the original archive
- the folder you selected is empty or doesn't have the files used in the archive you selected
- you are not using the original archive
- the folder you selected is empty or doesn't have the files used in the archive you selected
- Wed Apr 06, 2011 4:09 pm
- Forum: Game Archive
- Topic: Gyromancer - Bin Archive [Solved]
- Replies: 4
- Views: 1136
Re: Gyromancer - Bin Archive
script for quickbms to extract data.cmp:
http://aluigi.org/papers/bms/gyromancer.bms
I don't know how to handle the files in the MData folder, I have tried xor 0xff and decompression and both but nothing
http://aluigi.org/papers/bms/gyromancer.bms
I don't know how to handle the files in the MData folder, I have tried xor 0xff and decompression and both but nothing
- Wed Apr 06, 2011 1:42 pm
- Forum: Compressed files and methods
- Topic: HELP - Infinite Undiscovery ud1.bin/ud2.bin PACK/REPACK -360
- Replies: 21
- Views: 6185
Re: HELP - Infinite Undiscovery ud1.bin/ud2.bin PACK/REPACK
through what magical powers do you expect that we figure a format for a file we don't have?
- Wed Apr 06, 2011 1:38 pm
- Forum: Compressed files and methods
- Topic: Fear 2 Project Origin PS3 Version Arch01
- Replies: 19
- Views: 5645
Re: Fear 2 Project Origin PS3 Version Arch01
job done, I have updated my previous script called another_day.bms (now removed) and renamed fear.bms:
http://aluigi.org/papers/bms/fear.bms
http://aluigi.org/papers/bms/fear.bms
- Tue Apr 05, 2011 7:57 pm
- Forum: Compressed files and methods
- Topic: Fight Night Champion Xbox 360 .BIG file extractor
- Replies: 20
- Views: 7715
Re: Fight Night Champion Xbox 360 .BIG file extractor
judging the names I see for sure a problem in the file format used in the bms script.
but I need the BIG file or at least the first 10 megabytes
but I need the BIG file or at least the first 10 megabytes
- Tue Apr 05, 2011 1:08 pm
- Forum: Game Archive
- Topic: Help with zip password of Shiver: Vanishing Hitchhiker
- Replies: 2
- Views: 1336
Re: Help with zip password of Shiver: Vanishing Hitchhiker
the password is the usual fhnjujy200901101968 used in the majority of the Artogon Studios games
- Tue Apr 05, 2011 12:19 am
- Forum: Audio file formats
- Topic: [PC] Shift 2 Unleashed FSB
- Replies: 7
- Views: 5285
Re: [PC] Shift 2 Unleashed FSB
a trick for anyone interesting in finding the FSB passwords on the fly (it took me some seconds so the term is correct): - launch fsbext - select the FSB file - type ? as asked by the tool - you should see some text data at the beginning of the first or second block - open the executable or nocd exe...
- Tue Apr 05, 2011 12:13 am
- Forum: Audio file formats
- Topic: [PC] Shift 2 Unleashed FSB
- Replies: 7
- Views: 5285
Re: [PC] Shift 2 Unleashed FSB
the password is the following:
Code: Select all
p&oACY^c4LK5C2v^x5nIO6kg5vNH$tlj- Tue Apr 05, 2011 12:06 am
- Forum: Compressed files and methods
- Topic: Fight Night Champion Xbox 360 .BIG file extractor
- Replies: 20
- Views: 7715
Re: Fight Night Champion Xbox 360 .BIG file extractor
the latest version of quickbms is 0.4.10b and not 0.4.1.
anyway try to upload one of these files that give problems and I will take a look at them
anyway try to upload one of these files that give problems and I will take a look at them
