Search found 1910 matches

by aluigi
Tue May 17, 2011 2:16 pm
Forum: Game Archive
Topic: SFGP game.pack unpack / packer for "Snark Busters"
Replies: 2
Views: 924

Re: SFGP game.pack unpack / packer for "Snark Busters"

have you checked if the following script for quickbms works?
http://aluigi.org/papers/bms/sfgp.bms
by aluigi
Mon May 16, 2011 6:40 pm
Forum: Compressed files and methods
Topic: Post Apocalyptic Mayhem .dat files
Replies: 5
Views: 1530

Re: Post Apocalyptic Mayhem .dat files

use quickbms and the same script following the steps explained here (obviously it's another game but it's the same):
viewtopic.php?p=52546#p52546
by aluigi
Mon May 16, 2011 6:32 pm
Forum: Game Archive
Topic: Garshasp: The Monster Slayer (.yyap files)
Replies: 4
Views: 1538

Re: Garshasp: The Monster Slayer (.yyap files)

script for quickbms: idstring YYAP goto 0x2a get FILES long get OFFSET long get DUMMY long get DUMMY long get BASE_OFF long goto OFFSET for i = 0 < FILES get OFFSET long get DUMMY long get SIZE long getdstring DUMMY 0x16 get NAMESZ short math NAMESZ *= 2 getdstring NAME NAMESZ set NAME unicode NAME ...
by aluigi
Mon May 09, 2011 11:53 am
Forum: Game Archive
Topic: Resident Evil Mercenaries for iPhone
Replies: 0
Views: 457

Resident Evil Mercenaries for iPhone

# Resident Evil Mercenaries for iPhone # script for QuickBMS http://aluigi.org/papers.htm#quickbms get FILES long get NAME_BASE long get BASE_OFF long savepos OFF1 math OFF2 = FILES math OFF2 *= 8 math OFF2 += 0xc for i = 0 < FILES goto OFF1 get NAME_OFF long get NAMESZ long savepos OFF1 math NAME_...
by aluigi
Mon May 09, 2011 11:52 am
Forum: Game Archive
Topic: MicroVolts Online
Replies: 4
Views: 2870

Re: MicroVolts Online

the zip files are not password protected, they have only:
- a different zip local directory signature
- compressed and uncompressed size xored with 0xffffffff

I have updated zip.bms for supporting these tricks:
http://aluigi.org/papers/bms/zip.bms
by aluigi
Fri May 06, 2011 10:56 pm
Forum: Game Archive
Topic: Battle: Los Angeles
Replies: 1
Views: 685

Re: Battle: Los Angeles

there is already a thread opened about this game:
viewtopic.php?f=10&t=6202

I know that there are no updates, but you could bump that one instead of opening a new one
by aluigi
Fri May 06, 2011 10:52 pm
Forum: Game Archive
Topic: Another World HR Pak File
Replies: 6
Views: 2265

Re: Another World HR Pak File

uhmm some days ago I wrote a script for quickbms (I had a moment of nostalgia eh eh eh):
http://aluigi.org/papers/bms/another_world.bms
by aluigi
Sun May 01, 2011 5:28 pm
Forum: Game Archive
Topic: Amazing aventures forgoten dinasty
Replies: 2
Views: 649

Re: I need the code for .z file

script for quickbms: # Amazing Adventures The Forgotten Dynasty # script for QuickBMS http://aluigi.org/papers.htm#quickbms comtype lzma86head get FILES long for EXTRACT = 0 < 2 goto 4 for i = 0 < FILES get OFFSET long get XSIZE long get SIZE long get ZSIZE long get DUMMY longlong get NAMESZ long ma...
by aluigi
Sun May 01, 2011 5:12 pm
Forum: Game Archive
Topic: Amazing aventures forgoten dinasty
Replies: 2
Views: 649

Re: I need the code for .z file

*edit* the name of the game is Amazing Adventures The Forgotten Dynasty
by aluigi
Sat Apr 30, 2011 10:55 am
Forum: Code Talk
Topic: Rebuilding archives with QuickBMS
Replies: 15
Views: 10442

Re: Rebuilding archives with QuickBMS

I'm almost ready to release a new version of quickbms so if you have crazy ideas or suggestions, that's the moment to tell me :)
by aluigi
Sat Apr 30, 2011 10:52 am
Forum: Game Archive
Topic: .EXC, Legend of Blood archives
Replies: 3
Views: 1074

Re: .EXC, Legend of Blood archives

script for quickbms: # Legend of Blood # script for QuickBMS http://aluigi.org/papers.htm#quickbms idstring "EXC" for EXTRACT = 0 < 2 goto 3 get NAMESZ long getdstring PATH NAMESZ get FILES long for i = 0 < FILES get NAMESZ long getdstring NAME NAMESZ get SIZE long get OFFSET long if EXTRA...
by aluigi
Fri Apr 29, 2011 10:47 am
Forum: Old posts
Topic: Def Jam Vendetta .BIN file
Replies: 6
Views: 3010

Re: Def Jam Vendetta .BIN file

script for quickbms: idstring "PAK " get SIZE long get FILES long get OFFSET long for i = 1 <= FILES if i < FILES get NEXT long math SIZE = NEXT math SIZE -= OFFSET else get SIZE asize endif math OFFSET += 0xc math TMP = i math TMP -= 1 math TMP *= 4 math OFFSET += TMP if i >= FILES math S...
by aluigi
Fri Apr 29, 2011 10:19 am
Forum: Game Localization
Topic: Telltale and Gametap - extract to translate
Replies: 620
Views: 251808

Re: Telltale and Gametap - extract to translate

I will add support for Hector when will be released the upcoming BTTF episode
by aluigi
Fri Apr 29, 2011 10:18 am
Forum: Compressed files and methods
Topic: LocoRoco GPRS archives
Replies: 2
Views: 984

Re: LocoRoco GPRS archives

the link is no longer available