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Search found 1910 matches

by aluigi
Wed Jul 04, 2012 4:21 pm
Forum: Game Archive
Topic: Order of Magic Online
Replies: 14
Views: 2911

Re: Order of Magic Online

can you send me one of these files?
I guess I swapped the ZIP field with another or maybe there is something else to do
by aluigi
Wed Jul 04, 2012 12:30 pm
Forum: Game Archive
Topic: Order of Magic Online
Replies: 14
Views: 2911

Re: Order of Magic Online

I have rechecked db.pak but the index table doesn't leave doubts: OFFSET followed by SIZE. so my only hypothesis at the moment is that the content of the archive is a divided in compressed chunks (so just the archive and not the single files as I thought). I'm trying to make some tests. oh I forgot ...
by aluigi
Tue Jul 03, 2012 7:15 pm
Forum: Game Archive
Topic: Order of Magic Online
Replies: 14
Views: 2911

Re: Order of Magic Online

*full script available in the next posts*
by aluigi
Tue Jul 03, 2012 6:50 pm
Forum: Game Archive
Topic: Retrovirus
Replies: 3
Views: 1553

Retrovirus

# Retrovirus # script for QuickBMS http://quickbms.aluigi.org for get NAMESZ byte if NAMESZ == 0 cleanexit endif getdstring NAME NAMESZ get OFFSET longlong savepos TMP_OFF get TMP byte if TMP == 0 get SIZE asize else getdstring TMP TMP get SIZE longlong endif goto TMP_OFF math SIZE -= OFFSET log NA...
by aluigi
Sun Jul 01, 2012 2:11 pm
Forum: Game Archive
Topic: PC < Darksiders: Wrath of War .oppc archives
Replies: 14
Views: 9621

Re: PC < Darksiders: Wrath of War .oppc archives

the easiest thing you can try is removing the "endian big" command from the script.
if you are lucky it may work
by aluigi
Sun Jul 01, 2012 10:56 am
Forum: Game Archive
Topic: London 2012 - The Official Video Game of the Olympic Games
Replies: 15
Views: 5365

Re: London 2012 - The Official Video Game of the Olympic Gam

this format is very boring, I skip it
by aluigi
Sun Jul 01, 2012 10:36 am
Forum: Game Archive
Topic: London 2012 - The Official Video Game of the Olympic Games
Replies: 15
Views: 5365

Re: London 2012 - The Official Video Game of the Olympic Gam

have you already checked if they are simple zip files?
probably not but trying is ever a good thing.

maybe try to send me a pm with a link to the smallest pkz file available
by aluigi
Sun Jul 01, 2012 10:35 am
Forum: Game Archive
Topic: floorball league - .data files
Replies: 7
Views: 1960

Re: floorball league - .data files

for the reimporting in reality it's possible to accomplish it by adding another step. in short if you divide the script in one that does the decryption and another that does the extraction you can use: - the first to decrypt the original file - the second to extract the content - modify the needed f...
by aluigi
Sat Jun 30, 2012 10:06 pm
Forum: Game Archive
Topic: BMS script for DEPONIA
Replies: 7
Views: 3010

Re: BMS script for DEPONIA

I have updated the script with new keys, other will be added when will be encountered unsupported archives:
http://aluigi.org/papers/bms/visionaire.bms

I can recover the keys on the fly, it's really funny :)
by aluigi
Sat Jun 30, 2012 9:09 pm
Forum: Compressed files and methods
Topic: Absolute Blazing Infinity uncompressing/recompressing
Replies: 12
Views: 2887

Re: Absolute Blazing Infinity uncompressing/recompressing

I guess art and the others are not archives so not stuff for me.
by aluigi
Sat Jun 30, 2012 9:08 pm
Forum: Game Archive
Topic: [Error - QuickBms] Lzma file
Replies: 6
Views: 1934

Re: [Error - QuickBms] Lzma file

checked and is exactly as I said, your new file is smaller but is more complex (more different bytes), that's why it takes more space when compressed.
so it's all correct, quickbms is ok.
by aluigi
Sat Jun 30, 2012 2:49 pm
Forum: Game Archive
Topic: BMS script for DEPONIA
Replies: 7
Views: 3010

Re: BMS script for DEPONIA

to anyone:
I need the vis archives of any game not yet supported by visionaire.bms
the smallest archive or its first 1 megabyte or less is more than enough.

note: Dark Eye is already supported in my beta so I don't need it
by aluigi
Sat Jun 30, 2012 2:38 pm
Forum: Code Talk
Topic: Audition 2 SF Decrypting (Need some Help)
Replies: 3
Views: 2591

Re: Audition 2 SF Decrypting (Need some Help)

are you sure to have not switched the two arguments of the function?
in the game pseudo code it's "size, buffer" and not the opposite like you used in your code.

anyway working on this thing require some time, I don't know if I can help you.
by aluigi
Sat Jun 30, 2012 2:36 pm
Forum: Game Archive
Topic: Dino and Aliens
Replies: 3
Views: 1189

Re: Dino and Aliens

in this case it was easy because you had many tga files that contain 0x00 bytes in them so the key was clearly visible and it was just the same filename :)
file_content XOR filename