Search found 1910 matches

by aluigi
Sat May 29, 2010 1:08 pm
Forum: Game Archive
Topic: KabodOnline
Replies: 13
Views: 5497

Re: KabodOnline

no problem, place a breakpoint at offset 00546370 and the key is the first argument on the stack
by aluigi
Sat May 29, 2010 1:02 pm
Forum: Game Archive
Topic: KabodOnline
Replies: 13
Views: 5497

Re: KabodOnline

for the others try the key "\xAB\xC4\xB4\xA3\x69\xB9\xE0\xC1\xE9\xCE\xAC\xC5\x5A\x9A\xF8\xAE"
by aluigi
Sat May 29, 2010 11:29 am
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 77713

Re: [X360] Star Ocean The Last Hope

because soz0 is not a slz/pack file
by aluigi
Sat May 29, 2010 11:27 am
Forum: Game Archive
Topic: KabodOnline
Replies: 13
Views: 5497

Re: KabodOnline

idstring "PAK\0" get DUMMY long get DUMMY long get FILES long get INFO_SIZE long savepos OFFSET encryption 3des2 "\xEA\x89\xB6\x57\x6B\xC4\xAC\x28\x03\xFF\x3A\x97\x99\x9B\x52\x74" "\0\0\0\0\0\0\0\0" log MEMORY_FILE OFFSET INFO_SIZE encryption "" "" ...
by aluigi
Sat May 29, 2010 9:52 am
Forum: Game Archive
Topic: Help with BMS script for .PAC file
Replies: 5
Views: 1724

Re: Help with BMS script for .PAC file

endian big get PAC_SIZE asize get OFFSET long math FILES = 0x7fffffff for i = 0 <= FILES if i == 0 math FILES = OFFSET math FILES /= 4 math FILES -= 1 endif get NEXT_OFF long if i == FILES math NEXT_OFF = PAC_SIZE endif math SIZE = NEXT_OFF math SIZE -= OFFSET if SIZE != 0 log "" OFFSET S...
by aluigi
Sat May 29, 2010 9:46 am
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 77713

Re: [X360] Star Ocean The Last Hope

http://aluigi.org/papers/bms/slz.bms

it works with both single SLZ files and the whole PACK archives
by aluigi
Fri May 28, 2010 7:16 pm
Forum: Game Archive
Topic: Split/Second Velocity
Replies: 8
Views: 4545

Re: Split/Second Velocity

done just yesterday:
http://aluigi.org/papers/bms/splitsecond.bms

the bad thing is that the archives don't contain the filenames
by aluigi
Thu May 27, 2010 2:08 pm
Forum: Game Archive
Topic: Darkness Within BIN files
Replies: 9
Views: 4925

Re: Darkness Within BIN files

get DUMMY long for FILES = 0 get DUMMY long if DUMMY == 0 break endif get SIZE long get NAMESZ byte getdstring NAME NAMESZ next FILES savepos OFFSET goto 4 for i = 0 < FILES get DUMMY long get SIZE long get NAMESZ byte getdstring NAME NAMESZ string NAME += _ string NAME += i string NAME += ".l...
by aluigi
Thu May 27, 2010 1:13 pm
Forum: Game Archive
Topic: Pc Refuze Game
Replies: 1
Views: 806

Re: Pc Refuze Game

Code: Select all

get SIZE asize
get NAME basename
get BYTE byte
math BYTE ^= 0x50
string NAME += ".zip"
filexor BYTE
log NAME 0 SIZE
by aluigi
Wed May 26, 2010 7:52 pm
Forum: Game Archive
Topic: Sam & Max, ttarch files
Replies: 1
Views: 1247

Re: Sam & Max, ttarch files

it's a command-line tool so it must be launched from the console (cmd.exe), search on internet if you don't have experience with it or take a look here
by aluigi
Wed May 26, 2010 7:45 pm
Forum: Game Archive
Topic: UFC 2010 - sound.pck (AKPK ident)
Replies: 3
Views: 2651

Re: UFC 2010 - sound.pck (AKPK ident)

I used a work-around but works: endian big idstring AKPK get INFO_SIZE long get DUMMY long # 1 get DUMMY long # 24 get DUMMY long # 154 get DUMMY long # 41fbc get DUMMY long # 2 get DUMMY long # 14 get DUMMY long # 1 get DUMMY long # 20 get DUMMY long # 0 get NAME string get FOLDER string for savepo...
by aluigi
Wed May 26, 2010 7:24 pm
Forum: Game Archive
Topic: Vexx archives - A return to .TRE files (Turok Evolution)
Replies: 5
Views: 1925

Re: Vexx archives - A return to .TRE files (Turok Evolution)

ah ok, the following script seems to do the job correctly, moreover because there was a bug in the previous one: endian big get FILES long for i = 0 < FILES get OFFSET long get SIZE long get DUMMY long get DUMMY long putarray 0 i OFFSET putarray 1 i SIZE next i print "please wait, sorting in pr...
by aluigi
Wed May 26, 2010 11:15 am
Forum: Game Archive
Topic: Vexx archives - A return to .TRE files (Turok Evolution)
Replies: 5
Views: 1925

Re: Vexx archives - A return to .TRE files (Turok Evolution)

it's necessary the upload of at least the first megabyte of the archive for having more info about this listfile.
the following is an idea of the script that probably doesn't work due to the missing info:

*edit* the script is in my next post
by aluigi
Tue May 25, 2010 9:35 pm
Forum: Compressed files and methods
Topic: Milestone MIX files extractor with SBK X Superbike World Cha
Replies: 6
Views: 4522

Re: Milestone MIX files extractor with SBK X Superbike World Cha

seems they have simply replaced lzw with deflate.
can you upload a full file? one of those small